carakhan - That's interesting that you feel the window is "splitting her down the middle"; my intention was that the line of the window would lead us down to her, so she and the window are like twin focal points connected by that line and the webs. I'll try extending the window to the left and see if that's better or worse. And I'll lighten her up by emphasizing the reflected light and adding a little more light to the right side of her form; I'm not sure why that area's in shadow anyway. Thanks again for your help!
Umbravita - There will be a few leaves, to add some detail and also give a sense of scale to the figure. But I think before I had the leaves too small and too numerous before so it came off cluttered and just kinda ugly. I'm going to try using just a few leaves and make them larger as well. Hopefully that will look better.. Thanks for the comments btw!
kidult - I'll tilt her head up a little to help the angle, and I'm going to try extending the window to the left to see if that's better. But I don't want to bring the window down because it will end up cutting the composition in half I think. Thanks for the help!
Rotor - Yeah, I tried varying the lines a bit but perhaps if I had spent more time on it it would have added a better sense of form. And there are some value shifts but it's kinda subtle too. Thanks, I'm glad you like the study, and I hope you do do some studies of your grandfather's photos; that'd be cool!
TFsean - Thanks, I'll try to keep an eye on that!
Quick update on the faerie piece. So far I’ve just been updating the full size psd file based on the thumbnail. And quick question - do you prefer the first or second version of the window?
In other news, I picked up the latest ‘Introducing Maya’ and started going through it.
In chapter 2, we made a rudimentary solar system with rotating moons n’ shit.
In chapter 3 you make a little box. (I think we get to texture it later.. exciting! )
And in chapter 4 you make a catapult!
I’m also working on a study of a Siberian Husky for this week’s Anatomicae challenge on CGHub; this is what I have so far. (Here's the ref I'm using.)