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Thread: The Art Department: Discovery

  1. #61
    JHuntsman's Avatar
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    sorry, maybe I misunderstood this as well...but, when Jason says info released on Monday, did that mean yesterday or next monday. I think I'm just a little anxious for info.

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  3. #62
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    Quote Originally Posted by JHuntsman View Post
    sorry, maybe I misunderstood this as well...but, when Jason says info released on Monday, did that mean yesterday or next monday. I think I'm just a little anxious for info.
    Wondering the same thing..... it said that the date was the 11th, but then again it was supposed to be officially announced on the 9th and then two weeks before that and two weeks before that and two weeks before that....and so on....

    ...in other words I now, would not be surprised if it wasn't officially announced for another two weeks or so...hoping I am wrong = /
    My Website <--- Still under construction = (

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  5. #63
    Jason Manley's Avatar
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    I am as excited as you all. Cody will have the site up tonight with updates coming over the next week. This is a huge effort and we want to be sure everything is perfect. Super thanks for the patience. Check back later and you shall have some more info.

    So happy to get going!! The next two weeks are going to contain a ton of information. You will be happy too. Great stuff.


    Jason


    Jason
    "Join us in London for the upcoming ConceptArt.Org Workshop. More details at workshop.conceptart.org .

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  7. #64
    Craz is offline Registered User Level 6 Gladiator: Provocator
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    I'm hoping my balls off that I can get a spot.

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  9. #65
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    Thanks for the update Jason - Really looking forward to the details. I know it's a massive undertaking and you guys are doing a great job. Thanks again.

    p.s. Craz...don't hope your balls off...you might want those later. ;o)

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  11. #66
    travisF is offline Registered User Level 1 Gladiator: Andabatae
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    whats the schedule of the classes like cause that will determine a lot for me

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    ChineseWarri0r is offline Registered User Level 1 Gladiator: Andabatae
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    Will this program be offered another time after these 5 weeks? Currently in final year of college, wont have time for the January course

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    Out of curiousity, how long are the weekly classes going to run? Is it feasible for someone who works full time to attend? The reason I liked the streaming classes was that I could still learn at my own pace. Is this crash course a weeklong endeavor?

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  17. #69
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    This is going to be amazing!!! I dare say Revolutionary. Thank you for putting such a great opportunity together.
    One small question: Are the on-demand classes going to have a limited number of spots? I am going to have to round up some cash and I do not want to miss out on this opportunity.

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    You guys are just awesome!!! So incredible...!!!

    Little question:

    If someone attends the full 5 weeks, will there be any little kind of "diploma" or a reference writing from you guys handed out??? I hope that you get what mean..

    Like the masters degree when you finish the studies... something like a CA Degree after the five weeks

    Thank you for any response and if you still dont get what I mean, please tell...

    Regards

    JD
    Last edited by Thujon; January 13th, 2010 at 02:48 PM.

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  21. #71
    Sidda is offline Registered User Level 1 Gladiator: Andabatae
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    I am so thrilled about Discovery. I have been hooked on the idea of TAD since I first read about it. I have so many questions, but I'll wait 'til more is said/more of the site goes up. Just wanted to give a shout out to the bodies behind TAD and say you guys have my support.

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  23. #72
    Jason Manley's Avatar
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    About The Art Department

    As we wait for the site to launch and the release to then go out I thought I could post some information about the school and programs that are upcoming. The five week "Discovery" will demonstrate what this is all about. The Discovery online event is for everyone. It is not just for the students interested in the school. It is geared to help artists on many career paths better their skills and understanding of art. Those attending Discovery will have a leg up on their art education no matter where they plan to study, or work.

    Here is some additional information about the school itself.


    The Art Department is a career driven art school, designed by industry leading artists to train students to manage the reality of being successful in today’s creative world. It is a program deeply rooted in historical foundations, and one open to theory and ideas from all artistic paths. The Art Department provides the well-rounded foundation and tools for students to succeed. When it comes down to it, every art student has one thing on common, and that is the question “How do I get my art and life where I want it to be?” The professionals who have answered this question for themselves and demonstrated the highest levels of success are those guiding the students to reach their goals.

    At the Art Department, artists have the ability to become established, successful, and famous by getting the information they need to create a portfolio of professional work. The school faculty is connected, through the Illustration Academy, the ConceptArt.Org community, and Massive Black to the largest pool of entertainment developers, toy makers, book and comic publishers, international print publications, multi-media distribution channels, video game publishers, game developers, social media creators, film studios, visual effects houses, and leading fine art galleries anywhere. The days of being lucky to be exposed to 20 or 30 companies during art school are of the past. The Art Department is uniquely designed for helping students, who earn their stripes along the way, to use all tools they need here to directly reach the world of art.

    It is The Art Department’s goal to provide the place where the next generation of artists can learn both online and in-person, from some of the most successful professionals in the industry. Options in the The Art Department exist to learn exclusively over the internet, online and in immersive workshops, or in person in four major U.S. cities (San Francisco CA, Austin TX, Kansas City MO, and Richmond VA). The curriculum is strict, but fluid. The lessons are adapted to the individual’s needs and goals, and his or her level advances according to the skills mastered.

    In The Art Department, there are no degrees, nor pass or fail. Students are here to learn along with their instructors, and while the atmosphere is amicable and personal, it is disciplined as well. The students will be evaluated and their instruction begun accordingly. The program runs between 15 and 30 months depending on whether a student is awarded advanced placement. Ultimately, it depends on where each student is with their art knowledge and how quickly they progress. Advanced placement can be achieved by demonstrating that the student understands the necessary content through their portfolio.

    Zero and low interest student loans are available to those who qualify and early tuition discounts are there for those who are ready. Two million dollars in scholarships are available to be awarded to the top students who apply and to those with severe financial need and talent to match. At The Art Department, the portfolio means everything. If you are an artist interested in career success or a parent seeking to find the right education for your son or daughter, this unique program is an informative, inspiring, and industry connected launch pad helping students to reach the biggest dreams.



    more to come....
    Last edited by Jason Manley; January 13th, 2010 at 05:56 PM.
    "Join us in London for the upcoming ConceptArt.Org Workshop. More details at workshop.conceptart.org .

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  25. #73
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    Cheers for the update Jason,

    I think I'm with alot of people in watching this thread like a hawk for the sign up for TAD Discovery to be opened. I had a quick question about TAD as a whole though, and sorry if it's been answered before elsewhere, but I'd very interested in attending the school in person in any one of the cities listed (I'd lean towards Austin myself, but all sound great) Being Irish though I'd have visa issues. I know that's the point of the online option but I really would like to invest in a change of scenery along with my college training to expand my horizons a bit. I was wondering if there is any chance of help with visas for people in my situation? I realise it's probably unlikely, but I'd love a confirmation anyway.

    cheers in advance, hoping to see all you guys at TAD discovery, looks like it'll be pretty mindblowing

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  27. #74
    Jason Manley's Avatar
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    When artists choose an art school there are a few things that are important. First and foremost is the budget. Can it be afforded? Second, do the teachers there know how to do what they are teaching and is it what you want to learn? Third, what are the credentials of their faculty's previous students? And finally, what does the student work they have look like over the past few years?

    1. We have gone over costs and financial plans showing affordability and have two million in scholarships and tuition assistance. Here is the link to the financial question's answer and poll: http://conceptart.org/forums/showthread.php?t=172141

    2. The second question is answered by the list below and the instructor work which will be showcased on the site. Portfolios must stand on their own, even your teachers.

    3. The student work will be shown on the site. You can find quite a lot of it here on CA too, on the MB/CA side. The Illustration Academy? Well for now you can check out the work of Sterling Hundley, one of our faculty. You can look at my own and my progress too. We are both students of that program.

    4. We will have a showcase on the site for this along with past student work, as well as a good number of testimonials, student client lists, and information as examples.

    More to come...



    THE ART DEPARTMENT FACULTY CLIENT & GALLERY LIST

    ENTERTAINMENT CLIENTS

    2K Games
    2k Marin
    3rd Degree Games
    Acony
    Andr0meda Publishing
    Acquire
    Activision
    ArenaNet
    Arkane
    Atari
    Atomic
    Ayzenberg Group
    Backbone
    Bethesda
    Big American Films
    Big Fish
    Big Huge Games
    Bioware
    Bizarre Creations
    Black Hole
    Black Isle Studios
    Black Rock Studios
    Blizzard
    BreakAway
    Buck TV
    Bungie
    Capcom
    Catalyst
    CCP
    CD Projekt
    Cheyenne Mountain
    Chorion
    Factor 5
    C-Mar
    Codemasters
    The Collective
    ConceptArt.Org
    Critterpix
    Cryptic
    Darkworks
    Deadline Games
    Deep Silver
    Disney
    Disney Interactive
    Disney HSM
    Dot Matrix
    Double Helix
    DVWorks
    EA Blackbox
    EA: DICE
    EA
    EA Redwood
    EA Vancouver
    Eclipse
    Eidos
    Edge of Reality
    Emotiv
    Ensemble
    Epic
    Escalation Studios
    Flagship
    Fox Sports
    GameLoft
    GearBox
    Guerrilla
    Hangout
    Hasbro
    High Impact
    HCA Associates
    Hornet
    id software
    Ignite Studios
    Impulse
    Incgnito
    InXile
    Intel
    Irrational
    Jet Set
    Junction Pint
    Kitchen
    Koch Media
    Kongregate
    LA TIMES
    Lightbox
    Liquid Entertainment
    LucasArts
    Maxis
    Microsoft
    Midway
    Monolith
    Move
    MTV
    Namco
    NCSoft
    Nerjyzed
    Nestle
    NetDevil
    Neversoft
    Nike
    Nintendo
    Novalgic
    Obsidian Entertainment
    OddWorld
    Pandemic
    Passion Pictures
    Planet Moon
    Production Road
    Project 51
    Pseudo Interactive
    Pyro
    Radical
    Rainbow
    Recoil
    Rebellion
    RED 5
    Red Octane
    Red Tribe
    Ritual
    Rocksteady
    Sega f Japan
    Sega f America
    Sega R&D
    Sega: Secret Level
    Schell Games
    Seismics
    Sibilant
    Slipgate Ironwrks
    SnwBlind
    SA
    Sony: SCEA
    Sony: SCEE
    Sony: Online
    Sony: R&D
    Space Time
    Spark Unlimited
    Splash Damage
    Stormfront
    SuckerPunch
    Timegate
    Tippett
    Toys for Bob
    Trainit
    Trion
    Triumph
    Ubisoft Montreal
    Ubisoft Newcastle
    Ubisoft Rmania
    UDA
    Upper Deck
    Vicious Cycle
    Vivendi
    Volatile
    Volition
    Vurdalak
    Y&R
    Zenimax


    ILLUSTRATION CLIENTS

    3-M Corporation
    64 Magazine
    7-UP
    Allen Spiegel Fine Arts
    American Airlines
    American Century Investors
    American Express
    Apple Computer
    Arena Stage
    Arnika Design
    AT&T & The Olympics
    Atlantic Monthly Magazine
    Atlantic Records
    Avon Books
    Bantam Books
    Barnes & Noble / Murals
    Berkeley Books
    Boeing
    Boy’s Life
    Bungie
    Carnation Foods, Inc.
    Chrysler Corporation
    Columbia Studios
    Communication Design, Inc.
    Contadina Products
    Cook’s Illustrated Magazine
    Corrunna, Spain
    Cousteau Society
    Crossroads Press
    Crown Royal
    Dark Horse
    DC Comics
    Dell Publishing
    Der Spiegel Magazine
    Dimassimo Goldstein
    Eddie Bauer
    EDS Corporation
    Entertainment Weekly Magazine
    Esquire Magazine
    Federal Reserve Bank, USA
    Five Brothers Pasta/Bertolli
    Franklin Mint
    Geffen Playhouse
    Geffen Records
    General Electric
    Glenat
    Good Housekeeping
    GQ Magazine
    Hallmark Hall of Fame
    Harcourt Brace
    Harper Collins
    Harris Publications
    Hartford Stage
    Heavy Metal
    Henry Holt
    Hitachi
    Honeywell
    IDW
    Indy 500
    Kentucky Derby
    Knoll Furniture Group
    Ladies' Home Journal
    Lee Jeans Company
    Lipton Foods, Inc.
    Los Angeles Times
    MacMillan Publishers
    Mad Magazine
    Major League Baseball
    Marvel Comics
    McCall’s
    MGM / United Artists
    Miller Beer
    Mojo Press
    Money Magazine
    My Generation Magazine
    NASA
    Nation Basketball Association
    Nation Parks Service
    National Football League
    NCAA
    New Yorker Magazine
    News Week Magazine
    Paper Jack Books
    Penguin Books
    Phillips Petroleum
    Playboy Magazine
    Pratt Institute
    Private Bank / USA-Switzerland
    Putnam Publishers
    Random House
    Random House Publishing
    Reader’s Digest
    Red Bull
    Redbook
    Remington Arms Company
    Richmond Magazine
    Rolling Stone Magazine
    Savannah College of Art and Design
    Saveur Magazine
    School of Visual Arts
    Science Magazine
    Scratch Magazine
    Simon and Schuster
    Smithsonian Institute
    Smolhaus Design
    Soleil Publications
    Sony Music Company
    Sports Illustrated
    Sprint Corporation
    The Boston Globe
    The Franklin Mint
    The Grammys
    The Kennedy Center
    The Los Angeles Times
    The New York Times
    The New Yorker Magazine
    The Progressive Magazine
    The Raphael Hotel Group
    The Santa Fe Opera
    The Saturday Evening Post
    The Village Voice
    The Washington Post
    Time / Warner
    Time Magazine
    Time/Life Books
    Topps
    Tracy Locke Advertising
    Tundra Publishing
    TV Guide
    U. S. Pentagon
    U.S. Federal Reserve
    U.S. News and World Report
    United States Postal Service
    University of Syracuse
    UPS
    Utne Reader Magazine
    Vanity Fair Magazine
    Vibe Magazine
    Virginia Commonwealth University
    Virginia Living Magazine


    FINE ART GALLERIES:

    111 Minna Gallery, San Francisco, CA
    American Legacy Gallery, Kansas City, MO
    Eleanor Ettinger Gallery, New York, NY
    Eva Reynolds Fine Arts, Leawood, KS
    Fast Gallery, Springfield, MO
    Fifty24SF Gallery, San Francisco, CA
    Galleries Maurice Sternberg, Chicago, IL
    Ghost Print Gallery, Richmond, VA
    Henry W. Myrtle Gallery, Cedar Falls, Iowa
    John Pence Gallery, San Francisco, CA
    Jones-Terwilliger Galleries, Carmel, CA
    Lanning Gallery, Sedona, AZ
    Marlborough Gallery, New York, NY
    Perlow-Stevens Gallery, Columbia, MO
    The Shooting Gallery, San Francisco, CA
    The Telluride Gallery, Telluride, CO

    Thomas Deans Fine Art, Atlanta, GA
    Last edited by Jason Manley; January 14th, 2010 at 03:33 AM.
    "Join us in London for the upcoming ConceptArt.Org Workshop. More details at workshop.conceptart.org .

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  29. #75
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    Anything that MB/CA touches is gold in my mind. I've looked at most of what are considered the top tier art schools out there, and attended and/or took classes at a couple. Most, if not all are crazy expensive, a very small fraction have teachers that actually work in the industry at high-end companies, and a surprising amount of student portfolios are like...WTF!?...you spent that much $$ and that's what your portfolio looks like!? Granted, you get out what you put in.

    A huge selling point for me when looking at schools is if the teachers/instructors are professionals currently working in the industry.

    Btw, the client list has several double and triple listings, but it's still friggin huge!
    Last edited by neuroballistic; January 13th, 2010 at 07:20 PM.
    __________________________________

    SKETCHBOOK

    PORTFOLIO

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  31. #76
    James Gerard is offline Registered User Level 4 Gladiator: Meridiani
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    Ok firstly WOW ... I love you! ... secondly... I dont have a portfolio at all but I would like to make one and I am very confident in my skills ... will the Discovery 5 week program help me make a portfolio?

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  33. #77
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    Hello,

    i read the entire thread and there is some information i need first before making my decision about attending the 5 weeks program.

    I saw that each week covers a specific part of art education, but what I am interested in are the courses. I suppose that each day there will be another course(or maybe i m wrong here? ). I need a little more information before deciding to attend, since there may be classes that are too advanced for my current skill level.
    Sketchbook:http://conceptart.org/forums/showthread.php?t=152742

    "It has yet to be proven that intelligence has any survival value." (Arthur C Clarke)


    Sketchbook Support Group Lite :
    PKHayden Purrdey Vardia beejazz
    If anyone wants to join send me a PM

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  35. #78
    Murdoc is offline Registered User Level 1 Gladiator: Andabatae
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    Quote Originally Posted by kyurai View Post
    Hello,

    i read the entire thread and there is some information .
    Yeah, I too am curious about some more info; which I guess we'll wait for the update Manley mentioned? Just interested in knowing how the 5 weeks are broken up; is there one class a day or week? How long is a class? Is it live stream or on demand? Are there assignements?


    Basically, I'd like to know if this is a something I can do part time or if its expected to be full time.

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  37. #79
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    Relax folks. I'm sure a ton more info will be released before sign ups.

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  39. #80
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    Discovery is being taught by a select group of The Art Department faculty. We will announce the times, full instructor list and final portfolio review groups soon. For now here is some info to whet the appetite. Classes will run approximately two to three hours each day and the entire program is available On Demand for those who find it challenging to make any time or day(s).


    Schedule of Classes for Discovery

    Week One: Foundations
    February 1-5 2010


    Mon 2/01
    Process with John English, Brent Watkinson, Sterling Hundley

    Tuesday 2/02
    Figure Drawing with Mark English, Carl Dobsky

    Wednesday 2/03
    Linear Perspective with Carl Dobsky

    Thursday 2/04
    Intro to Media with George Pratt, Coro

    Friday 2/05
    Head Rendering with Anita Kunz, Coro

    Week Two: Illustration
    February 8-12 2010


    Monday 2/08
    Assignment Given
    Sketches, Beginning the Process
    with Sterling Hundley, George Pratt

    Tuesday 2/09
    Research & Reference with Brent Watkinson

    Wednesday 2/10
    History of Illustration with Terry Brown

    Thursday 2/11
    Picture Book Presentation with Gary Kelley & CF Payne

    Friday 2/12
    Critique Assignment with instructor group

    Week Three: Drawing & Painting
    February 15-19 2010


    Monday 2/15
    Cast Drawing with Mike Bierek

    Tuesday 2/16
    Still Life Painting with Carl Dobsky

    Wednesday 2/17
    Landscape Painting with Mark English, John English

    Thursday 2/18
    Process & Composition with Gary Kelley, Jon Foster

    Friday 2/19
    Process & Composition with Carl Dobsky

    Week Four: Entertainment Art
    February 22-26 2010


    Monday 2/22
    Environments with Whit Brachna

    Tuesday 2/23
    Storyboards with Coro

    Wednesday 2/24
    Vehicles/Technical Design
    with Kemp Remillard, Rich Doble, Sam Brown

    Thursday 2/25
    Graphic Design with Kemp Remillard

    Friday 2/26
    Character Design with Wes Burt, Jason Chan

    Week Five: Portfolio Review
    March 1-5 2010


    Monday 3/1
    George Pratt, Jason Chan

    Tuesday 3/2
    Brent Watkinson, Wes Burt

    Wednesday 3/3
    Mark English, Whit Brachna

    Thursday 3/4
    Gary Kelley, Kemp Remillard

    Friday 3/5
    Special Guest Instructor - Industry Leader (TBA)
    Last edited by Jason Manley; January 15th, 2010 at 02:28 PM.
    "Join us in London for the upcoming ConceptArt.Org Workshop. More details at workshop.conceptart.org .

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  41. #81
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    Man.. This sounds so so good. I really need to find a job..

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  43. #82
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    ••• Φ •••

    Nettle_Mountain - walnut - SamC - Walid D - Nrx - Dilated - FraserMcT

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  45. #83
    Jasonai is offline is haunted by laziness Level 1 Gladiator: Andabatae
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    Soooo awesome! I paid for the full five weeks, and I'm SOOOO excited. This whole art department thing is like a right on time answer to my prayers! Thanks to everyone who's responsible!

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  47. #84
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    Quote Originally Posted by Jasonai View Post
    Soooo awesome! I paid for the full five weeks, and I'm SOOOO excited. This whole art department thing is like a right on time answer to my prayers! Thanks to everyone who's responsible!
    Where did you find the payment page?

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  49. #85
    Jason Manley's Avatar
    Jason Manley is offline Administrator Level 17 Gladiator: Spartacus' Dimachaeri
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    http://www.conceptartstore.com/discovery.html

    Here is the link to the simple store. Space is limited. We look forward to seeing you all there. We have much to share and a lot to give.


    Jason
    "Join us in London for the upcoming ConceptArt.Org Workshop. More details at workshop.conceptart.org .

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  51. #86
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    I have to say again after seeing the schedule - HOLY CRAP I'm so excited! Ever since I couldn't afford to go to art school I've been so down but this has risen my spirits up! I can't wait! Any idea what time of day they will be running? (sorry if it was posted and I missed it)

    EDIT: NVM! Found it
    Last edited by ParanoiaArtist; January 14th, 2010 at 12:09 PM.

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    Purchased! Thank you for the opportunity! Looking forward to getting started.

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    This is great, the price is great! But unfortunately for me I won't be able to participate because I have no time!!! Is there a time table for these so I can see if I can at least participate on some days?
    "Don't judge a book by it's cover" Frank Frazetta 1928-2010
    RIP Frank.

    DA gallery http://michaelsyrigos.deviantart.com/gallery/

    CA Sketchbook http://www.conceptart.org/forums/sho...d.php?t=131601

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    I'm in too, awesome!

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    Vladimir Gasai is offline Vladimirgasaisketchbook.b logspot.gr Level 2 Gladiator: Ordinarii
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    I was about to lose my hope about art education when i joined this incredible web-site and i saw how much people care here.Just amazing

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