Hi
My name is Roman Kochnev and my favorite fields - concept art for sci-fi universes (industrial hi-tech design, architecture, weaponry, environments, interiors, devices e.tc.). Also I do illustration.
Hi
My name is Roman Kochnev and my favorite fields - concept art for sci-fi universes (industrial hi-tech design, architecture, weaponry, environments, interiors, devices e.tc.). Also I do illustration.
Last edited by RomanKL; May 2nd, 2011 at 07:12 AM.
Last edited by RomanKL; January 30th, 2010 at 09:24 AM.
Very nice. I think my favourites are the two ww2 tank scenes.
My sketchbook
http://www.conceptart.org/forums/sho....php?p=2623938
My DeviantArt
http://zombietoaster.deviantart.com
Wow, your work is pretty top-notch. Your passion for the aircrafts and machines shows with the amount of detail and clean work you present. Very good work and great imagination!
Not my official site because I've already used the maximum amount of space the host offers, but one that has my work
The Creative Box
Which is why I have an Official Website in the works!
Wow!! , your work is great!!
Dude amazing,
i really like your scifi/spacecraft designs!
pretty unique stuff there, and cool looking designs
-Tad
'd like to thank god for all he's done in this work. all this art we enjoy and love he makes so beautiful. It really is one of the greatest gifts.
MYPORTFOLIO
Molodez zemlak!
Tvoyi kartini ochen chistiyi i detalniyi, eto krasiviy stil.
Great work fellow Russian!
Your paintings are really clean and details, which makes for a beautiful style.
"Five minutes before a man dies, he is still immortal."
MY WEBSITE!
MY SKETCHBOOK!
MY FACEBOOK ART PAGE!
MY CG SOCIETY PORTFOLIO!
MY DEV-ART PROFILE!
MY CG-HUB PROFILE!
Nice work! I swear I've seen your Corsair painting before. Is that a published piece?
Very nice art! I wish to share my collections too.. I just got too busy with work and i am not able to compile the drawings yet. Thanks for sharing.
great work! Beautiful planes!
There are three sets of assault rifles for MMO "AfterWorld" (http://www.afterworld.ru/node). I had strong conditions toward key points, texture limits and some other, like wood parts for one set.
Some sketches for Metal War Online project: http://www.conceptart.org/showthread...69#post3672169
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