Page 1 of 2 1 2 LastLast
Results 1 to 30 of 35

Thread: Painter blending basics (Painter X)

  1. #1
    alenah's Avatar
    alenah is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Oct 2009
    Location
    Czech Republic
    Posts
    39
    Thanks
    1
    Thanked 117 Times in 14 Posts

    Painter blending basics (Painter X)

    Hi, some time ago I completed a tutorial on Painter blending (posted in my sketchbook at different forum),
    and - thought I´d perhaps create a separate thread for this tutorial, somewhere, some day;
    so - now I decided to post it here at CA.

    The tutorial is not intended to be considered as "the only way" of how the blending technique works, since - I am sure - different artists use their own different approaches; so - this is just the way I work (incl. a few very basic general rules), in case someone is interested.

    My English is not that perfect,
    so the text might be a bit difficult to read, sorry,
    - hopefully everything makes sense,
    a.


    Painter blending basics /tutorial (Painter X)
    The Blenders (unlike in Photoshop) are a separate category in Painter. There is a bunch of pre-defined blenders in there, but - in fact - you needn´t use only those pre-defined blenders; you can even make your own custom blenders, very easily, from (many, not all) standard painting brushes you use for painting ...



    A simple "trick" how to turn a regular painting brush into a Blender:
    The "trick" here is the "Resat" slider (= Resaturation value; available either at the upper Property Bar - or - within the Well pallete).
    Not all the painting brushes - but a lot of them - HAVE this control/slider available. If you set the "Resat" value to 0 %, this will cause that the brush won´t "add color pixels" any more, but instead - it starts behaving as a "dry" brush (adding NO new information), that only affects/alters (in a certain way, depending on the brush type and other settings) the colors/pixels already painted ...

    This "Resat" value modification is especially usefull when you want to keep the same characteristics of the painting brush also while blending (size, opacity, bristels/tip type, grainy structure if any applied etc .. ).
    Often it is a good idea to increase also the Bleed value/slider, so as the colors/pixels can mix/blend together more naturally ..

    In the following *gif animation you can see the Hard Pastel - used for painting first, and then - the same brush after changing the Resat and Bleed values - used as a blender for blending:


    Basic "workspace rules" for good blending results:
    Though it is not obligatory, it is a good idea to keep/follow a few simple rules:


    (1) for best results - you should always blend only in a separate layer above the canvas (or above the layer with the painting, if any); the blenders can be used also in the canvas, but - to get best results - blending works best when in separate empty layer, above the painting/pixels you want to blend (this is a good way how to work also for another reason - while blending in a separate layer, you wont ruin your underneath painting in case your blending process wont turn out well); personally - I got used to keeping every single "important" element of an illustration in its separate layer - until I am satisfied - then I drop everything down, and - again - create another new empty layer/layers above, to proceed with something else .. and so on ..

    (2) while blending, check "Pick Up Underlying Color" (but - this applies only to the blenders that have the Resaturation attribute/control available; both the Resat control and this attribute/control are related to the underneath color/pixel information, that may be included/picked up/merged into the above blended area, very naturaly);

    (3) the Resat value setting - when available - as I already mentioned - is the way how to control/switch between painting/blending process
    You can of course change other attributes too, the Opacity and the Size are usually the most often used/useful ones while painting/blending, etc.

    What makes the difference while blending ...
    Blending process in Painter may be a real whole alchemy - since there is so many various issues that may affect the process and the results;
    not only the brush/blender settings are important to achieve certain blending results - also a few other things make a great difference - I mean - for example - the way how the brush is dragged: the speed, direction, first starting "sampling" position of the stroke, number of repetition of strokes in the same area etc. - and also - the "starting/initial" information available (colors/pixels already painted) to work with (to be blended) ...
    So - this means - you can get many (many!) absolutelly different results from the same initial painting, whatever it may be (you can start with something really simple, a few painted brush strokes, for example, see below), since the blending process may be performed in many different ways, which leads to different behavior of the Blender.

    Here´s an example of what I am talking about:
    to make things simple, in the folowing image I only used ONE (the same for all examples) simple pre-defined "just add water" blender,
    and - in all 5 examples - I started up with the the same initial simple black/white strokes (seen in the red-border).
    The only difference here was the WAY HOW I dragged the brush (direction, repetition, "sampling" starting positions etc.


    The blending technique - controlled by the user this way - may be then very flexible (this was only a simple b&w example combined with only one simple blender) -
    just imagine how versatile blending may actually be ...
    - you can use not only black/white limited pallette ..
    - you can use whatever blender/brush type you might need ..
    - you can start up with whatever initial painted shape you may want (that you paint first, to be blended then)
    - you can choose whichever way/direction/strenght/intensity of blending you want
    - you can even combine blending and painting on the fly - after defining some basic blended shapes, just add/paint some more strokes of "color/pixel information" to work with again, and blend again ..
    etc ..

    The technique (basics)
    While blending with blenders - the underlying colors/pixels are dragged & spreaded softly in the direction you drag - but - not only the direction (besides other things) is important for the final look of the blended stroke, but also the "starting" position of each stroke is important, since the blender/brush samples the information under the cursor each time you start a new stroke - and - only the "available/sampled" information is then spreaded to other areas. Which means (looks simple, and it is actually) that for blending it makes a great difference WHERE you start dragging (see the little circles) and WHICH DIRECTION you drag the blender/brush (see the arrows);


    This is a very powerfull way how to control the blending process: you can spread/"move" the color/pixel information where you need, so - you can "model" the final shape of your choice in a pretty precise way (when using small brushes near the edges, watching out not to blend what you do not want to blend, etc.) ...

    (the *gif here is very bad quality due to b&w indexing,
    real blending is nicely smooth, actually)

    As you should see in the demo - another important thing to keep in mind is WHAT areas to blend, and WHAT just not.
    You can either shapelessly blend everything together - just to get a smooth transitions between colors/values, without any other particular "painting" purpose - or - you might want to keep some shapes "untouched" while blending.
    So - this is another little "tricky" (but pretty simple again) issue when blending: making decission on what areas to blend, in which direction. This kind of planning your work allows you to achieve different shapes/characteristics of the final blended areas. For example - when starting up from two single adjacent black/white strokes (see the following example) - you´ll get completely different results in case you decide to keep the middle line (and to blend the rest) - or - in case you decide to keep the outer edges of the two initial strokes (and blend the space in between) ...
    And the way you spread the existing pixels/colors has a great impact on what the final "blended shape" looks like ..

    This kind of "one-sided" blending is actually the very basic/fundamental and the most powerful blending technique, that lets you achieve (combined with a little pre-planned initial painting) whatever shape you might think of, literarly ..


    (pls note: the arrows in this example do not show the direction of particular strokes, but - this time - only the "overall blending/spreading direction" defined/constrained by the edge of choice that remain "untouched" while the rest areas are blended .. )



    Here you can download a few (very simple & short) movies
    showing the process (not bigger than 1 MB):


    download #1 (defining precise shapes) >>

    download #2 (keeping the edges sharp) >>


    download #3 ("modelling volume" via blending) >>
    Attached Images Attached Images  


  2. #2
    alenah's Avatar
    alenah is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Oct 2009
    Location
    Czech Republic
    Posts
    39
    Thanks
    1
    Thanked 117 Times in 14 Posts
    just an update,
    adding some more examples illustrating the technique ..
    a.





    + a little one;
    blending just as a part of an illustration process ..


  3. #3
    bungyx's Avatar
    bungyx is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Feb 2009
    Posts
    71
    Thanks
    21
    Thanked 6 Times in 6 Posts

  4. #4
    Liam Harvey's Avatar
    Liam Harvey is offline Finding my way Back Level 7 Gladiator: Samnite
    Join Date
    Oct 2006
    Location
    Perth, Western Australia
    Posts
    762
    Thanks
    988
    Thanked 189 Times in 97 Posts
    Really want to play around with blenders and painter now!

    Thanks

  5. #5
    kittymeow84's Avatar
    kittymeow84 is offline meow!! Level 5 Gladiator: Myrmillo
    Join Date
    Oct 2009
    Location
    Melbourne, Aus
    Posts
    337
    Thanks
    156
    Thanked 97 Times in 70 Posts
    Ahhh great tutorial! Explains a lot! I shall be trying out these techniques tonight. Thank you so much
    Kitty's Drawings - My blog!

    I have a Sketchbook now ---> SKETCHY!!

  6. #6
    alenah's Avatar
    alenah is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Oct 2009
    Location
    Czech Republic
    Posts
    39
    Thanks
    1
    Thanked 117 Times in 14 Posts
    bungyx,
    Gerbil Fetus,
    kittymeow84,
    thanks!

    glad the tut could be somewhat usefull
    thanks for feedback,
    a.

  7. #7
    Amanieu's Avatar
    Amanieu is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Dec 2008
    Location
    France, Angoulême
    Posts
    75
    Thanks
    25
    Thanked 12 Times in 10 Posts
    Wonderful tutorials, thanks a lot for sharing it

  8. #8
    Nogarkhaz's Avatar
    Nogarkhaz is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Mar 2008
    Location
    Bulgaria
    Posts
    27
    Thanks
    2
    Thanked 0 Times in 0 Posts
    It is quite the same in Painter IX, for all of you out there IX users. The only difference is that when the blending is on a separate layer there are some weird looking pixels around the edges of the blending. They can be erased however, but I still perfer do duplicate the layer I'm blending, so I have backup copy and then just go mad on it.

    Great tutorial, very well explained. Thanks.
    This is getting seriously serious.

  9. #9
    George Abraham's Avatar
    George Abraham is offline Registered User Level 11 Gladiator: Essedarii
    Join Date
    Oct 2008
    Location
    South Africa
    Posts
    1,878
    Thanks
    84
    Thanked 630 Times in 400 Posts
    This tutorial was sponsored by wonderbra.


    Nice one.
    ----------------------------------
    Scetchbook: View the exhibitionist's stuff.

  10. #10
    lixus is offline ROOKie Level 1 Gladiator: Andabatae
    Join Date
    Jan 2010
    Location
    Jakarta, Indonesia
    Posts
    2
    Thanks
    2
    Thanked 0 Times in 0 Posts
    very2 useful tuts.. thank you very much..
    superb~!

  11. #11
    Sepulverture's Avatar
    Sepulverture is offline Tuts Tips 'n Tricks Mod Level 12 Gladiator: Laqueatores
    Join Date
    Jan 2006
    Location
    Beijing, China
    Posts
    2,259
    Thanks
    470
    Thanked 591 Times in 233 Posts
    Nice one. Going to add this to the digital tutorials compilation
    Sepulverture's Sketchbook Page 1 Page 19
    Sepulvertures Extended Studies Page 1
    page 2

    Tutorials Tips and Tricks needs you to stay alive!"

  12. #12
    Sascha Thau's Avatar
    Sascha Thau is offline the beginner Level 4 Gladiator: Meridiani
    Join Date
    May 2009
    Location
    Stuttgart, Germany
    Posts
    191
    Thanks
    148
    Thanked 117 Times in 64 Posts
    It's so useful - thanks so much

  13. #13
    5711's Avatar
    5711 is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Jul 2009
    Location
    austria / vienna
    Posts
    15
    Thanks
    2
    Thanked 0 Times in 0 Posts
    exectly what i needed.
    thank you so much!

  14. #14
    curtmantle's Avatar
    curtmantle is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Dec 2007
    Location
    United Kingdom
    Posts
    74
    Thanks
    7
    Thanked 15 Times in 10 Posts
    This is really useful. Thanks very much for taking the time out to do this!

  15. #15
    yelle is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Apr 2007
    Location
    Canada
    Posts
    4
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Great tutorial! Thank you so much for taking the time to do and post this tutorial.

  16. #16
    alxxdsgn's Avatar
    alxxdsgn is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Jul 2010
    Location
    Europe
    Posts
    50
    Thanks
    10
    Thanked 6 Times in 3 Posts
    Just discovered this. Great tutorial, I learned a lot. Many thanks !
    Alexander Lindner - Entertainment Industry and Motion Pictures Visual Consultant
    alxxdsgn : alexander lindner concept art blog
    LinkedIn Profile

  17. #17
    MacroManJr's Avatar
    MacroManJr is offline Professional Idiot Level 1 Gladiator: Andabatae
    Join Date
    Feb 2011
    Location
    Pennsylvania, USA
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Wow, thanks! (And that has to be the smoothest GIF animation I've ever seen!)
    Be about others, and you will never be bored.

  18. #18
    Ixallus's Avatar
    Ixallus is online now Registered User Level 4 Gladiator: Meridiani
    Join Date
    Mar 2011
    Location
    Palo Alto, California
    Posts
    218
    Thanks
    77
    Thanked 64 Times in 57 Posts
    That GIF was ridiculously helpful! thanks, i have like no knowledge when it comes to using art programs. Thanks for taking the time to do this!

  19. #19
    tmsc's Avatar
    tmsc is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Apr 2008
    Location
    canada
    Posts
    16
    Thanks
    0
    Thanked 0 Times in 0 Posts
    thank you so much

  20. #20
    Caelum is offline Nescio Level 1 Gladiator: Andabatae
    Join Date
    Apr 2010
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts
    I never considered blending on a separate layer.... such an easy but great solution! Thanks for sharing

  21. #21
    DALONG1111's Avatar
    DALONG1111 is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Apr 2009
    Location
    china
    Posts
    2
    Thanks
    7
    Thanked 1 Time in 1 Post
    blending on a separate layer is really awesome! thanks for sharing!!

  22. #22
    ZivilynBane is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Jul 2011
    Posts
    3
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Always find it easy when painting over in a separate layer. Good help on this.

  23. #23
    ArcaneKnight's Avatar
    ArcaneKnight is offline The Mourning After Level 1 Gladiator: Andabatae
    Join Date
    Sep 2011
    Location
    Oregon, USA
    Posts
    5
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Why is it that when I try to create a new layer above the main painting to blend on, the blender just wants to act like an eraser or white brush? It doesn't blend the colors, it just starts putting down a white layer. I'm using Painter 11

  24. #24
    Joncameronli's Avatar
    Joncameronli is offline The Dark Comedy Drama Level 1 Gladiator: Andabatae
    Join Date
    Jun 2010
    Posts
    23
    Thanks
    3
    Thanked 1 Time in 1 Post
    Thank you for sharing this. I never really bothered with Painter, always stuck with Photoshop even though my program is lying around on my computer.

    I'll give it a try I wonder if this works on ArtRage as well.
    www.joncameronli.carbonmade.com
    my online portfolio.

  25. #25
    Leo::Amorim is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    May 2011
    Location
    Campo Grande, MS, Brazil
    Posts
    57
    Thanks
    2
    Thanked 9 Times in 7 Posts
    Great tutorial... Really help...

    Thanks a lot for sharing these techniques!

    Now let's try some moves in Painter, hehe

  26. #26
    Blueflies's Avatar
    Blueflies is offline Registered User Level 2 Gladiator: Ordinarii
    Join Date
    Oct 2011
    Posts
    70
    Thanks
    22
    Thanked 23 Times in 23 Posts
    Oh man, hate seeing awesome tutorials like this while I'm at work!! Can't wait to get home and mess with Painter. Great tutorial! Thank you!
    _________________________
    ~~~~~~~~~~~~~~~~~~


  27. #27
    Stiliatis's Avatar
    Stiliatis is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Jan 2012
    Location
    Greece
    Posts
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Wow man, thanks that was realy cool

  28. #28
    gabrielalazarescu is offline User is Banned Level 1 Gladiator: Andabatae
    Join Date
    Feb 2012
    Posts
    10
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Thank you a lot for explaining that.It really helped a lot .

  29. #29
    dpcdpc11 is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Oct 2008
    Posts
    16
    Thanks
    0
    Thanked 2 Times in 2 Posts
    really really really helpful! thanks a bunch alenah!

  30. #30
    kaoiliann is offline Registered User Level 1 Gladiator: Andabatae
    Join Date
    Feb 2012
    Location
    Olympia, WA
    Posts
    5
    Thanks
    3
    Thanked 1 Time in 1 Post
    Thanks so much, this was really helpful! I was stuck on how to get soft blending without leaving brushstrokes

Page 1 of 2 1 2 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Corel Painter blending question...
    By Ekul in forum PAINTER™
    Replies: 1
    Last Post: January 22nd, 2009, 12:53 AM
  2. Blending in Painter
    By Meg in forum PAINTER™
    Replies: 14
    Last Post: December 30th, 2008, 04:44 PM
  3. Blending In Ps Versus Painter
    By QETALIVAN in forum PHOTOSHOP™
    Replies: 1
    Last Post: March 17th, 2008, 01:15 AM
  4. Painter 8 blending
    By yoooee in forum PAINTER™
    Replies: 4
    Last Post: March 22nd, 2004, 10:16 PM
  5. blending colors in photoshop and painter
    By artwalk in forum FINE ARTS
    Replies: 4
    Last Post: November 29th, 2002, 08:37 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •