Brilliant just brilliant
keep updating keep painting&drawing.
Brilliant just brilliant
keep updating keep painting&drawing.
Tjena Gringos,
Seen some of this before, great to see it all here!
I used to work for Grin too a year ago but in the Barcelona-office so I unfortunately never had a chance to meet any of you guys except for old friend Tuchten! (thats some wild robot-gun action right there! much love)
Best of luck with everything, go get them tigers! ; )
Amazing works!
very nice and clean work. bc is a great great game!
Awesome work guys! A real pleasure to see!
MY WEBSITE http://scotthgfindlay.com/
My Sketchbook http://www.conceptart.org/forums/sho...d.php?t=167012
My Finished Work Thread http://www.conceptart.org/forums/sho...d.php?t=136168
the first one and the sea tempest are totally amazing
ultra good works overall!
Hey guys, a bit late to the party but here's a few more additions from the
character side.
Unannounced and cancelled project:
Bionic Commando:
![]()
Yay Joakim, welcome! You rock!
You should post your rough fortress- "heads" that you have in your portfolio, they're great.
Awesome work!! Dang!
More from my side!.
I was not working with this awesome guys, cos i was working in Barcelona Grin Studios in other cancelled projects!.
So here's some of what we did!
See u!
how can we never saw such beautiful works in TV?
Simply "A M A Z I N G" no words... i loves color scheme,composition.
Ram.
Wow.
An awesomely inspiring thread, thanks for sharing!
Very good stuff guys, im sure ya'll find a new job pretty soon if i see the quality in this thread
aaargh, fyfan vad sjukt bra grejor. inspirerande!
Fantastic environments! You really know how to portray light and shadow. Great work.
All the character work in here is clean and gorgeous. Especially idun's post was wonderful.
Good luck on everything you plan from this point on.
Powerful work...
M
Thank you guys for your kind replies!
Renderman_00
awezome stuff, älskar enviromentsen. va ska man säga, ja beklagar förlusten...llr nått xD
hope u former GRIN guys work something out, and good luck.
really inspiring!!! thanks for share!
Brutal, I'm astonished...
All of them are very beautiful! I really love them!
Thanks for the kind words everyone, Marko especially.
Glad to hear even preproduction mockup work like mine can get appreciated in the current rendercrazy climate!
It's kind of sad the project never got a fair shot of being successful.. on the bright side, we are spared all the potential fan rage.
SamsonsReaper: Yeah, a few new studios/projects have sprung from the corpse of GRIN and some look really promising. Even though the swedish games industry has taken some punches lately there are some dark horses around that might flip the situation back fairly soon. Personally though, like most/all of the previous posters, I'm looking into going freelance. Hopefully this will unlock more time for studies and personal projects, something working fulltime has a tendency of instantly nuking.
Last edited by idun; November 3rd, 2009 at 10:58 AM.
these are all really really incredible...but the first image I like especially. The soft watercolor, simple media is attractive. And it's a bit Bob Rossy, I think...haha
wow.
to all the folks formerly at GRIN, can i just say that y'all did an EXCELLENT job on BC and BC:R. this is the type of stuff that makes me want to either quit or get better. great work all around, and all the best in the future.![]()
-A
morethan
(but i'm getting there)
PFolio
The Book 7 Latest
FREE Art E-Books
Page O' Tos
Boston Sketchgroup <= Info in post 570
Monday Nighters: Jushra|Vorp|PartialArtist
great stuff all around!
I was wondering if any of the ex-GRIN artists could shed some light on this piece from Bionic Commando, in particular the design on the left.
Part of the design has quite a bit in common with the Kauz from Maschinen Krieger by Kow Yokoyama-san.
Hey NeecHMonkeY,
I wasn't working on the project during the preproduction/prototype-stage, but I'll try to answer your question best I can. (Someone with better knowledge about it is free to correct any wrongs - Martin/Tony?) -
I'm not sure who exactly made that specific concept.. (might even be different people who made the colour and b/w version) - but it's most likely an early concept of one of the "Biomechs".
The reason you can see elements of Kow's Maschinen Krieger/SF3D-design is because it was one of the sources of inspiration for tech - more prominent early on in the project than later on. A lot of the people at Grin were (or became) fans of MK, and I figure someone with a say in the matter felt they wanted to see more of a clunky, "if Sovjet formed the future"-feel in the game. And what better place to look for inspiration than in Kow's work?Good eye!
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