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Thread: Team Chow II: Ken-Do-Pu-En-Ds

  1. #181
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    Dwardo- Thanks for those quick poses- I liked them! Here is one I rolled with for a little while See what you thing. Also some gestures for the mini? Maybe?
    Snootchy- thanks for the ideas!
    Hope you got some sleep dwardo!
    [CENTER]Ken's Sketchbook

  2. #182
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    here is what Im doing now, once I will decide on one, it will be fast to do my work.

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  4. #183
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    Kenneth:
    -I didn't find anything really with your second human.
    Left shoulder maybe, or the size of the rib cage.
    -Right knee cap is off centre, usually every piece of armor is custom to the wearer. But maybe he nicked it off someone. ha
    -I would love to see his pissed off posture though, or he's reaction to
    seeing my triplettes approaching on their rollerskates.

    Sepu: All dwarves?
    -I like the snake like hybrid.
    -The peace character, is it a woman with breast plate? Maybe lower it a bit, and soften the shadows if it's not a plate.
    -Fabric block ins/base for punk rock is looking sweet. Make sure to do some referencing with light on fabrics if the garments aren't thick.
    -Twisting cape woman, make sure to keep her breasts closer to the pecks.


    Nice progress everyone. Just make sure to leave ample time for the checks and tweaks. Eye break time really add up too.
    I stare at a piece too long and my it starts playing tricks on me. Make me think I'm good. hahaha
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  5. #184
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    Kenneth: I finally figured out why I've been staring at this post for 5 minutes solid. No attachment. hahaha

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    Dwardo! ahahaha! Thanks for those redlines! Sorry I left you hanging on that last post! I HATE it when I do that! damn!
    Here you go for real this time!!
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    [CENTER]Ken's Sketchbook

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  8. #186
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    SirKenneth:
    -oh shoot, carried over from the silouhettes, the left arm's too long and the
    right is t-rex short. Is he wearing a groin sock, fark, fear the reaper.
    The capes are always looking sweet. Just work on this one if you feel it Ken.
    But I do really want to see the faces of your characters, esp the bad version.
    Psycho eyes.

    Cheers for the postures. I like the left. Body and arm, that's a bit much I'd say, but that's what I want too. I'll play around with it definitely.


    oh yea, sepu, your necromancer dwarf summons little tiny rat monsters. If we have a lot of time left that is. ;P

    Nice nice everyone.
    edit: How to easily make your cintiq/tablet better.
    All the pressures add up in the end, so take care of joints and selves yea. Alleviate all un-neccesary pressures.
    No?
    Who said that?
    Who said that?
    Last edited by vardoburrito; August 18th, 2009 at 11:06 PM.

  9. #187
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    Sweet links and such dwardo.Thanks for the crit as well. I will work more on him I think, but the winner is going to be the gold guy. He is most finished anyway! I think you guys need to catch up!

    Here is some dwarf I drew today- this help anyone?
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    [CENTER]Ken's Sketchbook

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  11. #188
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    nice dwarf face
    if I want to use it I will have to first shave this beard off
    dwarf ladies do not have beards
    even if elven bastards are saiyng so.
    they
    DO
    NOT
    HAVE BEARDS


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  13. #189
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    almost finished


    planning to make face without veil and use it with 50% transparency, as a background..

    now, for the lady-dwarf-necromancer-summoning-little-undead-evil-rat-like-creatures..

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  15. #190
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    sepu:
    -the squiggles could be bigger on the planars facing the camera
    but get smaller or tighter as it approaches the curved surfaces.
    -Is she wearing spandex? [80s flashbacks, some good some bad]
    -scales could be continued
    -back armor, I didn't see it prior, but could contour to the buttom more? sorry I just used the warp tool.

    -I think the tail should hang straight down, and no I wasn't going to erase it. hahaha.

    The necro version of this dwarf could have a rat/goat face too [potion accident.]
    Nice details Sarah. I like it.
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  17. #191
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    Still boobing around with the second twin's hand and posture.
    I'm trying to make it look like it's just getting up after notice Kenneth's human.
    My good versions will just have a hood over themselves. I want to do some cloth studies heh.

    Name:  Team-Ken-Do-Pu-En-Ds_minotaurandabitofwolf-twin2.jpg
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    edit: Muflon, muflon, thank you for that keyword Sarah, I never knew what it was called.
    Last edited by vardoburrito; August 19th, 2009 at 09:38 AM.

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  19. #192
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    Sepu: Nice design on the dwarf very original in it's design. I'd love to see the veil very transparent. Are you also going to add some scratches on the armour or give her any battle scars?

    Sirkenneth : Love that dwarf face

    Dwardo: Are you going to put some type of clothing on the Minotaur?

    AmbientSounds: Really love that faun's face

    Start of the day for me and I will be able to work on the demigod most of the day so I'll update soon

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  21. #193
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    Here is a quick sketch of the good demigod head design.
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  23. #194
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    vshen: ohohohoho, he looks like a dirty fighter. Eye poker I reckon, I like it.
    In terms of minotaur clothing, the bad ones won't, but the good guys have to cover
    their ugly faces. So I was thinking some face towels or something.

    The anitos are just going to be playing with colours and trying out/study on creating effects with Photoshop.

    [Will update when I can! My mind is divided at the moment.]

    Sarah: I'd like to keep my arm thank you very much. (Sorry we didn't pick up on it earlier.)

    *backflips into traffic*

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  25. #195
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    Sepu! Sweet I love it! Keep tweaking little things like Dwardo explained, and make an evil one. Great job!
    Dwardo-I like how the Mini is going. I like the idea of some kind of face viel or something. I dont know how to make one good- Maybe make its hair white!
    Vshen-Saweet. I like it! Definitely nicer than the other one. Little bit like Clint eastwood or something. He is wise and bad ass. But never too evil.
    Keep at it! I will refine the gold guy some more! Maybe make a more involved inviro.

    have we decided on the enviro yet??/ I kind of want to try a few. Let me know!
    [CENTER]Ken's Sketchbook

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  27. #196
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    Kenneth: white hair, maybe, I just know that they're still going to be ugly and scary. heh
    For the mean time, I've been cleaning up the anitos. Good side.
    Are we still open for the anitos (Asian mythology) to this Greek tragedy/play?

    Name:  Team_KDPED_Anito-troublemakers.png
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    Enviro wise, I was seeing dry summer land with occasional column ruins.
    I don't mind trees and foliage, but they have to be dry also. Sweeping grassy plains works also. What have you in mind? Don't tell me it's something like a Waterhouse?

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  29. #197
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    The anito size will vary. They're there for composition asset, to ruin and or compliment. [The white is too strong yea?]
    But I do like them as 30cm in height or something. Appearing on trees, pulling your hair.
    Touching Sarah's ears, uninstalling my software and such. hahaha.

    edit: I'd just like to get this off my chest, but these minotaur triplettes are pissing me off. They're not co-operating at all.
    They fight their maker. [Me] One of them called me, in my dream, a 'jack-ass.' gaaaah!

  30. #198
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    Sweet anitos dwardo! They look great!
    White hair or no- just make them happy. this one is not happy. DOnt worry about doing three either. Just do one, and a good one. Too much stress man. Remember we have to get getting this going soon.
    Oh yes, dry summer land. I will work on that. There will be trees but not many. We'll just make it like Greece! aahaha!
    Back to work then!
    [CENTER]Ken's Sketchbook

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  32. #199
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    I have to do three, sorry, or the very least, the two remaining are mourning the loss of
    their youngest brother that your human has knocked out.
    The two remaining will see that psycho demigod. The golden one. That's a cheat character right there. hahaha. But alas, the minos will take him/her out.
    It's a Greek tragedy, 'twas already written. o.0

    Enviro: I'm cool with giving dry summer land a go. More foliage if time permits.
    Last edited by vardoburrito; August 20th, 2009 at 02:22 AM.

  33. #200
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    enviro - ruins in the mountains? columns in the mountains? winter will give easyness of snow everywhere and such.

    dwardo - thise anito are perfect. not much from mithology, but I got feeling we left main road to mythology long time ago. lets just trail in the woods and trust that anitos will guide us aways from minotaurs.

    -minotaurs, good ones - maybe try to put beautiful masks on their faces, or hals face covering . venezian masks, fiesta golden perfect masks. maybe asian touch - what was this teater in japan.. kapudo, konuto.... kabuki!! they was wearing white masks, immobile beautiful white faces..?

    http://images.google.com/images?hl=e...-8&sa=N&tab=wi



    Last edited by sepu; August 20th, 2009 at 03:27 AM.

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  35. #201
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    Sepu:Buahahaham thank you for those keywords on masks Sepu. Much much appreciated. [I really have to learn and see more. Seriously]
    Those bird like masks could be a nice soft touch to the minotaur's faces.
    Ugly scary faces. Perhaps they secretly would like to fly away one day. [Cliche.]


    Snow snow? Perhaps that's the transitional weather in the story where the demigod (evil) finally appears.
    Great opportunity for illuminated characters/assets/magic and where the dark lighting will play tricks on the gamers.
    (Like the Silent Hills. I scared myself silly. The ambience helped a lot too. The official soundtracks. Superb.)

    Kenneth:The current anitos will probably stay like that. I'll see how much I can push the evil versions. There's no happy characters in my games man. Sorry. hahaha.



    -off note:
    The anito's skin, especially under the chin and chest area have animated textures much like an amoeba insides, which, the Unreal Engine 3 can handle. So this idea isn't too far fetched, for my part. Texturing wise.
    Animated with a super duper AI script that changes the colours depending on
    the moods around them.

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  37. #202
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    oh SHIT lol I love that our good guys look like heinous bastards. XD vshen, awesome, kenneth, saweet, dwardo (no boobing around, you might get your eye poked out), me likey, sepu, remind me not to piss her off.

    Today is one of those weird days where I'm not exhausted for no reason and feel the need to crank up the volume, so before it's through I will have updates galore. I'm putting off my other projects (commish and a sculpture) until I make some massive headway on this today. I can't let you guys down, there's been hell lots of work going on in here!

    [shyeah, silent hill. I played the first version of that game as a kid and was scared shitless multiple times LOL]

    Edit: okay, and this might sound weird, but I love that dwarf's boobs. Er. I guess I should say I love how you handled them- er. I mean that you actually get a really nice sense of roundness and shape. *sigh*
    Last edited by AmbientSounds; August 20th, 2009 at 10:44 AM.

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  39. #203
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    Comee-sheeeio', say no more. We all have to eat bread, am I right guys? hawr hawr.

    And I knew you were a busy girl with your portfolio buildup and stuff.
    Lots of luck and good vibes getting into that Art course.
    And I got your back with the anitos if you feel too drained to even sip one more cup-o-coffee.

    -That said, I've always liked the expressions on your faces.
    If you need body gestures, holler, anything to avoid working on the minotaurs. hahahaha. kidding Kenneth, kidding.

    Seps, check your inbox bro.

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  41. #204
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    heinous bastards 'cause badass goodguys always last longer than the pretty boys.

    "lets just trail in the woods and trust that anitos will guide us aways from minotaurs."
    It's not the minotaurs you should be concerned about, it's the demigod (good) that you
    have to be wary of. 'HE' or she? has got too much power.

    edit: random drop, 5 inch nipple hair, do they exist?

  42. #205
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    LMAO.


    and yes I'm actually having difficulty with just a plain straight on pose. I forget what the verdict was, is slightly turned to the side a go?

    ...hm, lemme shrinkydink this down a little and I'll show you what I mean exactly by slightly turned (warning: she has no arms. violent battle injuries or something )
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    crap, and with that posted, I need to stop for about thirty and make my boyfriend some lunch before all this meat we bought goes bad. I hate that once I actually get into some kind of flow I have to stop for real life. pff. real life is for losers. *cries* LOL

  44. #207
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    behehe.
    aaaa
    I'd say that's plenty good.
    As long as at least 3/4 of the body is visible. I've seen others that 'ave turned them even more.
    The rule I guess is to avoid people hiding their limitations. It's about pushing yourself to the next learning curve.
    I'm doing my best with hands and knees, a good looking pair of ears can bite me, who needs 'em.

    -I'd probably stretch her torso even more. Lithe and agile, like a hawt ninja.

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  46. #208
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    guys guys, just look what howling loveboys are doing with postures and side turning and stop moaning

    real life is for losers.
    true true...

    fixed rider issues, putting details. looking for nice ref of armor ornaments.

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  48. #209
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    farken hell those hooves are huuuge.
    Ambient made me hungry.
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  50. #210
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    lmfao, well hot dog vouchers for you then!

    [sepu- no moaning here, just wanna stay within the guidelines ] lovin' the eyes and headgear and the texturing along the handle of her fuckemup stick.

    dwardo- I laughed at first at the size twenty, but now that I think about it, her evil version SHOULD have some bigger hooves (maybe not waffle-stompers, but still). to go along with her twisted and thicker horns, among other things. XP

    She will lure her enemies into her deadly grasp using hotdogs on a long pointy stick

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