I figured I should post this in here as well as the crit center. I really wanted to do a piece featuring Motoko Kusanagi, from Ghost in the Shell. She's been one of my favorite characters for awhile, and I wanted to really push myself with a dynamic pose.
First my idea was just to have her sitting there firing a gun, but it turned out to be very boring. Not what I wanted at all. The second idea was to have her firing while falling backwards off of a building, but the pose proved to be not what I wanted for the composition. I wanted more focus to be placed on her face and more arch in her back.
My third idea took awhile to come up with the pose. I need some serious help before I move any further. I guess I suck pretty hardcore with foreshortening, and even with my pose dummy, I could really use some help refining this pose.
Any crits would be most appreciated CA!





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Good job! I luv her legz! Hehe, but yeah: you could try to immitate or literally copy her face by just having it next to your art as a reference... get used to it and then try by yourself untill you got it down...

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