Jalc: Thank you. Often I don't know what I am going to make and begin by playing with shapes until I see something. I like exploring in 3d and SketchUp makes it fun and simple.
Ximenes: You know I often find myself thinking something similar when I see other peoples work posted on CA. Thank you.
Tonic: Thanks. I had a lot of fun on that design test. Trying to make circuit board components anthropomorphic wasn't too hard and seemed natural with the theme. However it was especially challenging to complete everything in five days starting the day after I lost my job. No pressure!
I did pass the game design test and had a preliminary interview that was to be followed up with a full team interview but I accepted another position at Ubi Soft Singapore. I am still trying to process the full scope of what I've done but I am too busy packing and trying to get my wife, kids and dogs ready to go. I leave in 3 weeks! That said, for a bit I am not going to have time to play in SU or post. So this will be my last post for awhile.
Work in progress for the hands and arm bits I am making for the robot suit thing. The thumb is temporary, something I stole from another model. It just looked dumb without it. The little triangles are my rig handles for posing the joints. Hopefully I'll be able to get back on this in a few months.




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but unfortunately there are no game engines that I know of that natively read .skp files even though its technically possible.

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