hello everyone!
Below I have a sketch of a concept art that I'll be painting in Photoshop. Its a kinda of a very very old time a man lives in dry and unhabitated sort of place.
Any suggestions crits are
welcome.
hello everyone!
Below I have a sketch of a concept art that I'll be painting in Photoshop. Its a kinda of a very very old time a man lives in dry and unhabitated sort of place.
Any suggestions crits are
welcome.
Last edited by Innostus; November 29th, 2008 at 11:46 AM. Reason: update
right, my crits are:
-head is too big for body
-legs are too short [legs usually equal the space from the top of the head to the pelvis/groiny area]
-abdomen is very long, shorten it up
- he looks like hes floating, ground him a little better
most of these can be fixed in photoshop, selecting and scaling, especially if its a base for a digi painting
my advice though; do more studies, anatomy etc and some thumbnailing to get a really interesting composition without any long laborious drawing sessions, really quick scribbles
just thought it would be more beneficial to tell you this now before you start work on it than later when itll be more difficult to change
keep at it though![]()
From what i can see... shorten the stomach area below the pecs and extend the legs, basically i find the top half above the pecs is fairly ok. But would have to look again after re-done...
Your lower body is out of scale with the upper body. You could rub out the lower part and redo. Oh and and the waist is to thin and move the head up a bit and to the right as well. i look forward to seeing your update.
In addition to what others are saying about the abdomen being too long, part of the problem might be that the pec's are too short (vertically).
If you really want to keep the prehistoric man theme, then you might have to ditch the wrappings and belt.
Some Helpful Links:
Value Massing ● Prometheus|ANJ's General Art Tutorial ● Elwell's Edge Tutorial ● Back to the Basics FAQ
Well,
iheartmyself, awooldri, Di$arry, Havoc-DM, thanks a lot
I 'll correct its head, pelvis, and legs.
Anything else on bg other than grass or burshes, trees?
Some Helpful Links:
Value Massing ● Prometheus|ANJ's General Art Tutorial ● Elwell's Edge Tutorial ● Back to the Basics FAQ
Well, I have tried to correct its legs, feet, head and shape of torso. Its now like walking, also arranged its bg according to eye level.
Any other critiz, please tell
Thanks
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