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Thread: Parsakoira's updated sketchbook 2013

  1. #121
    polarRook is offline Registered User Level 2 Gladiator: Ordinarii
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    You've got some great stuff in here! I really like your pencil rendering.
    Rook's Sketchbook

    Critiques and advice welcome!

    "Pick up that pencil and start changing your life..."

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  3. #122
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    I really like the pencil sketches. It shows that you love the medium.

    Anyway, I would like to share some of my thoughts. I think you need to push yourself in correcting your drawing. Drawing is also about comparing. Just keep comparing your work to your subject and find the errors in your drawing. Find errors in proportion, angles, distances, etc. and fix them. I know it's hard but you gotta "break that wall" and move forward, you know? Be persistent because the drawing is the foundation. If the drawing is not good then the work will just crumble even if you have fancy looking colors. I'm partially referring to the head studies in post #111. The one of the bald man and the one before that which looks like a self-portrait. I'm sure you saw some errors there so just take your time and correct them because it will be all worth it in the end.

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  5. #123
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    nice work : D love some of the enviroments works here, going well with the pencil works ,and yeah i have to agree Dizon there

    but overall going all well

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  7. #124
    ~KJK~'s Avatar
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    Forgive me everyone for not posting for a looong time, i really feel ashamed... Ive been way too busy with all the examns and such. Well ive been lazy too, so im the only one to be blamed. Heres newest enviro i did, not yet finished though hope you like it!
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  9. #125
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    we all get busy and or lazy! its ok, just make sure you don't run away for months before coming back unless...you come back more super amazing because you spend all the posting time doing work.

    The war piece you did came out nice, loved the flag. With the ice one here, its almost monochromatic. you should brush up on color theory and apply a bit

    For example, shift some of your blues to more violet or more green (shadows can have different hues due to not recieving direct light), and maybe add some orange to the sun and sky to compliment the blues - dont over do it though, find a balance. With a low sun, I would expect the sky to be warmer in color and not so saturated in the blues. Add some saturated, darker shadows casted by the broken ice pieces, as the mans shadows should not be the only thing that dark if hes wearing white. The mountains ar enot bad, and the air might be clear, but try and lighten them up a bit more to push them back.

    I should have just done a paintover to try and show you, but let me know if any of the above works for you! Color is huge, definately brush up on it and concider the 'overall' color scheme on your works so it harmonizes. take care

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  11. #126
    ~KJK~'s Avatar
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    Thanks Jakers! I actually already did some Hue variation on the icy landscape, reds and purples gonna continue it after ive finished this one:

    The skulls are giving me a hard time :<
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  12. #127
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    Nice! Now try to think about where you want the viewer's eye to focus. It seems to me that the main focal point is the girl's face so make sure none of the other elements of the image compete with that( like the skulls for example). Make them secondary. Think of a way to do that by using value and using direction to move the eye around the image. Create contrast, mood and atmosphere!

    By the way, if you're having a hard time with the skulls, the best solution for that is to look for images on the net.

    Good luck! Looks great.

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  14. #128
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    Yeah this is very nice.Something distracts me in the leg area and i think is the strokes that dont show me the volume of the leg.Overall very good and i will agree with jakers about the monochromatic feel of the previous interesting work.
    And with dizon about the second .
    Keep working !!!

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  16. #129
    ~KJK~'s Avatar
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  17. #130
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    This is looking stronger.

    I did a small paintover. I basically darkened some bits. Particularly around where the highlight of the axe is. See how the highlight "pops" out more? I put the original for comparison.

    The red circles are a bit distracting. You might wanna subdue those areas.

    Later!

    BTW, have you tried looking at this from a distance? It's very effective and reads well, which is a good sign. Or you could just make the image smaller.
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    Last edited by Dizon; February 21st, 2009 at 11:32 AM.

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  19. #131
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    Heyy thanks Dizon again for your thoughtful help! Heres an update, i made some drastic changes on her face and hair, and i will be adding a lot of gore all around the skullpile once ive defined them well enough
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  20. #132
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    good work just continue

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  22. #133
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    The way you render in pencil is just lovely. And your environments are incredible--you have real talent in that area, and it's obvious how hard you're working to improve. Looking forward to seeing your future work!

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  24. #134
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    Face is looking better and cuter , keep going!!!

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  26. #135
    ~KJK~'s Avatar
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    zou
    I will
    courtyard
    Hey thanks! i didnt know my pencil rendering skills were that good, at least in my opinion
    kingkostas
    Thaaank yo! heres an update, i think her face works better now, still some minor adjustments needed though
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  27. #136
    Pezz3D is offline Registered User Level 5 Gladiator: Myrmillo
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    Noodle: I found myself looking through this sketchbook, and I just wanted to say that you have improved quite a bit in 5 pages, keep workin!

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  29. #137
    Dizon's Avatar
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    Hmm..Maybe you could put a bit of color variation in the green background? It looks a bit pale. Maybe some red to match with the blood. Try it out though. See what it looks like.

    Also, I'm asking myself where did the blood come from? I guess if you had fresh corpses it would make more sense.

    Later!
    Last edited by Dizon; February 24th, 2009 at 12:24 AM.

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  31. #138
    ~KJK~'s Avatar
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    Thanks yet again dizon! I had made some drastic changes on the whole picture, as you can see and the way i explain all the skulls and the blood is, that she takes the skulls off mans bodies as trophy, or something like that
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  32. #139
    Dizon's Avatar
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    I really like this more! It has a warmer feel to it. However I still feel you could do something more with the BG. What I did is I basically I added a much lighter value around her head to kind of frame it in a way to pull more attention. I think this will also strengthen the back lighting you've given her. There's also a bit of a pink-ish hue in the BG, just to give it a bit of color variation.


    Oh btw, why don't you give her some highlights in her eyes? The eye nearest the light source receives a stronger highlight than other. In this case it's her left eye ( our right) which will receive a stronger highlight. That's because light weakens as it travels farther. A good example of this is over-head lighting. You'll notice that the head and shoulders will receive more light than the legs and feet.
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    Last edited by Dizon; February 24th, 2009 at 05:41 AM.

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  34. #140
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    I followed links from harhakuva and bam, very nice doodles Noodle.
    You have a good eye for colours, keep it up!

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  36. #141
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    yeah my tones are flat :/ especially in painting. (you can rough me up if you like ? been looking forward to be hardly critiqued.) ill keep a keen eye out for books on toning or even tutorials on it. Thanks for the tip! on my sketchbook!


    Your sketch book , lemme see where i can point out some things...... the neck in the woman seems wrong. wheres the light sorce? and where is it comming from? if there is a light how bright is it? would she be in full light like that or would she be darker? backround is great but the girl doesn't seem to belong? but then again it could be the lighting issue. take an old toy in your closet and shin a light on it with the type of light you have and maybe that might help with the issue. But besides that though good concept! im just getting into digital paint i would like it if you would crush me lol XD

    ~thanks alot! DA JIMAH
    check out my Sketch Book

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  38. #142
    zou's Avatar
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    post 138

    good progression on this one but personally it think that the twig in her mouth should`remained (make her more contrasting with the massacre below)

    keep posting

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  40. #143
    ~KJK~'s Avatar
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    Thank you everyone once again sorry for a late update, been doing some enviros. First one is from ref, other one is from imagination
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  41. #144
    ~KJK~'s Avatar
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    An early morning sketch of a dark priest about an hour
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  42. #145
    Hamorhage's Avatar
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    wow those last two environments are gorgeous. Well most of the work in your sketchbook is I'm spending lots of time looking at people's work and try to analyse tone, color and shape. Very nice work.

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  44. #146
    ~KJK~'s Avatar
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    Hay thanks Hamorhage, much appreciated!

    I should paint more from references
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  45. #147
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    Nice updates I think you should flip these horizontally while you're working on them you'd be surprised how different things may look. If you're working from a reference you can sometimes even drag it into photoshop and make some guide lines so you can sort of spot out your own landmarks. The body gives a lot of great little lines of measurement that are usually coincidental and based off of the pose.

    For the environment studies. Great job, I just think you should watch the saturation on some points. Always keep in mind that the further away you get the more, greyed out things become.

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  47. #148
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    Wow--I'll say it again...you are *so* talented with environments. The one from your imagination is beautiful! You wrote a few posts back that you need to paint more from references, but you'll learn a lot more if you force yourself to draw as much as you can from life instead. Painting exclusively from refs can drill in a lot of bad habits that you later have to unlearn (that's what happened with me, LOL).

    I had a thought about your skull lady image, but it's a personal preference thing that you can of course completely disregard, as it's already a strong piece. For me the most distracting elements are her facial expression and body language. Is this a simple "day in the life" character pose, or are we being allowed to glimpse a private, unique, and human moment of vulnerability and regret? If you go with the latter (and she's already nearly there, which is why it was distracting me!), she's sitting on those skulls, supporting herself with her axe, and looking off into the distance *for a reason*. A bit more tension in her brow, eyes, mouth, jaw, arm, and back, and I think the image could be ten times more powerful. You could of course go the opposite direction, too--maybe she's having a private moment of rapture thinking about the dude she just axed! The point is, the more that she's fleshed out as a character with wants, desires, and history, the more your audience is going to relate to her and care about her. But it's just a thought. The main thing is, great work!

  48. #149
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    nice updates, your enviros are beautiful

  49. #150
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    I love that orangy tree on that cloudy foggy gray morning. Yum.

    *sigh* one day I will learn to just /paint/ in photoshop, but then I wonder if I should really stray from my beloved pencils?

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