NoodleDoodle-Thnx mate !!!
zou-thankies thankies !!!
here something quick.I may use this concept for some next works.
I havent done a lot today but anyway
Fumble-Thanks mate .If you think it will be nice, i will do it
here something speed to research something while "playing at training".
Keep in mind.
Classic brush-flatten it down from brush tip shape options
(this form offers you the ability to change the angle to the angle of the surface, and then by doing a quick but accurate stroke you have volume,mass,brushstroke economy)
Texture-play with texture with the same brush tip to see some results on your strokes.If you think it suits your object then keep the brush and work with it.(i used some texture from photoshop itself)
anyway with this speed i try to depict mass very fast and by having in mind
"make your hand a 3d scanner"
Thank you all very much for your continuous support and sorry for not uploading very much these days.
I just wanted to play some games on the side,to refresh my game design ideas
Ok i did something.Sorry for not having a background or something and it may look cartoon mixed with 3d forms and such,but i had some fun doing it.
HAJiME-thanks mate !!!
JoshDArtist-Thank you very much
ronaldliu-ahh its because of some sharpenings,i havent used any 3d model or something.I am glad if it seems so 3d. Thank you very much
see ya all and thnx for the great support!!!
MacTire-Thanks Mac !!!
here some character doodling.I will have to try a lot harder to make it to new levels.I will not say i am feeling happy.So i have to draw more.
See ya all you are the best
as always, awesome design on those robot.
This last figure well designed. but maybe his his jaw is too large (i mean the part of the cheek and jaw)
the poses are so funky its change from rigid poses of soldiers
zou-Thnx mate .I like to make poses with a lot of motion.I will keep the strict ones for specific works
Lyno-Thnx Lyno .I am not sure if i will work again on this one.Maybe i will use the concept for something else on later works
Here something.I had this concept and i decided to take it on another level by making directly coloring on a new pose from ref.
Its one of the bad guys.
My stars are falling so that means i have to try a lot harder...
see ya all and thnx for supporting
Hehe updating while I was commenting .
Love the skin tone, really nice, but you forgot his nipples.
I also see you're using more brownish colors for the skin tone. In the future, try using other colors. I know it can be hard to pull off, but the satisfaction will be even greater!
so much improvement is being seen man your characters are awsome.
Keep up the hard work man
sketchbook updated October 6th
Lyno-I will keep searching things mate Thank you!!!
zou-thnx for the encouragement mate !!!
OmertA-Thnx,i will mate !!!
Here something for today,no refs
Anyway i have to work a lot harder!!!
see ya all
I do like your Process work , and some Lol-ful faces XD
Hey man, your studies are coming along quite nicely. Your latest color work reminds me of Broom, always a good thing!
And you deserve more stars, so... Voted!
Cheers man, keep it up!
not only your skin tone is improving but also your sense of design, really like the spacesuit in post # 743 keep on posting!
Carbono-Thank you very much for the encouragement mate !!!
Porg-I did it on a sketch cause of temperature situation but then i liked it a lot,so i just use it more often now .Thank you
Yor-Thanks mate, i am glad you like it !!!
Ok here somethings for now.
No refs and quicks.Please dont mind anatomy and such on the first one,cause i made it random and quick just to sharpen my new understanding of rendering 3d forms and different materials.
See ya all and thnx for the really great support!!!
You all are my motivation
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