Post your WIPs in here or talk crap to each other. This is the place to do it. Good Luck everyone!
Mitch
Post your WIPs in here or talk crap to each other. This is the place to do it. Good Luck everyone!
Mitch
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
Haha nice. I have something I am very happy with going, but its a long ways from finish. I look forward to seeing some of the veteran work, its going to be just awesome for this Thunderdome. ... And every other thunderdome.
I'm a lil bit confused... this tdome sounds like a a character design contest and is focused on that, now when i see this:
"Entrees must be full color illustrations emphasising the character design."
... I'm confused by the full color illustration part, does that mean the characters need to be placed in an environment? or does this just mean the characters need to be in full color? probably sounds like a stupid question, but I thought I'd ask before I did and finalized pieces.
Also, since this is a character design thing, can we show multiple views of the character? ... like a turn around?
BTW, I'll say it again......... GREAT T-DOME IDEA!!
"...full color illustrations emphasising the character design"
not black and white.
It 's best to do it in color to show the materials that the costume/armor is made of. Gold, iron, silver, stone, etc. We also want to see the artists skill at working with color.
You can show multiple views if you'd like; it's up to you. It's your presentation and how you sell it.
You can place them in an environment but keep in mind that it isn't the environment design that will be judged. The emphasis is the character.
mitch
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
i know what color means, lol.... its just the illustration part that confused me. Now I got it though... thanks for making it clear mitch, and for such a prompt reply too![]()
no problem I was trying to do it with out sounding like an arse!
I guess what it boils down to is do what you have to to make it a baddass piece!!
mitch
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
Question about the part where it has to be influenced by Ancient Civilizations.
Does that mean just one, or many?
Like the warriors picked up a few things here and there?
thanks
-HExAL-
Pic a civilization and focus on it. For example: Points against you if you have a Roman dude slinging a weapon that is clearly Persian in design. More brownie points if your character is in fact, without a doubt from...where ever. Does that make sense?
Mitch
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
Yes,Perfect sense.
Thanks
Ancient Geeks? what a great Idea! I call dibs on the ancient Klingon impersonators!!
if i'm understanding right, we are designing a character that has fought in the t-dome for at least the last 1500 years? kinda like the dudes in highlander? so we can only have one cultural influence? not like a bunch of stuff that they picked up through the ages?
Salieri: Sure you can make him a veteran of the area if you want. but he just has to have armor/weapons/costume from ONE ancient culture. Not a hodge podge of collected cultures. just one, not two. Two would be too many;as would three. Four would definitely, most instantly land you posish on the losers pile. so keep it in the range of exactly one ancient culture influence.
mitch
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
Gah, the weapon I designed for my particular entry has no real origin. The character however, his clothing etc does. I don't want to change his weapon because its so awesome, so I think I will start working on a new entry..and just leave the other for something else.
hi, not to argue, but i've been re-reading the brief and as far as i understand it, i dont think the character necessarily has to be of one culture, only that he originated from one and that the final design is influenced by it.... plus 3000 years is a long time for something to remain static and uninfluenced by other cultures. it seems like this is extremely open (which is good and makes me happy). so i guess this means i am in disagreement with what mcotie is saying even though he is in charge of this section of the forum.
I was just checkin' ancient civilization stuff and came along somethings that might come in handy for people to take into consideration:
The colussus of Rhodes. (or any of the other 6 wonders of the world)
Gladiators.
The spartans.
Babylon
The myth of the Golem (Jewish lore)
Greek pantheon of gods (possible costume and weaponry design, very descriptive.)
Mayans (for a really slick interpretation of central american lore check out a comic called Battle Gods).
Azteca
Native American?
Inuit lore (eskimo)
Germanic Tribes (russel crowe kicked these guys' asses.)
Jason and the Argonauts
The Illiad
The Odyssey
Clash of the Titans (movie, i think we all know or have seen it)
African Mythology
Norse Mythology
Byzantian
Vodun spiritualism (commonly known as Vodoo or Hatian Vodoo)
Christian Mythology (take a peak into the bible, it's actually quite descriptive.)
Ancient Russian Mythology.
The three thebian plays (very good book of Ancient Greek Myth.)
Transylvanian lore
Most "big monster" moves have an ancient creature that's been locked away for at LEAST 2000 years...
the myth of atlantis
ancient Hawaiin or any other island lore. (yes, that includes greenland and iceland).
Read "American Gods" by Neil Gaiman. (LOTS of gods and descriptions in there.)
Ancient Egypt. (duh.)
If i think of anything else, i'll post it in here, i just thought it would be nice to have a large grab bag of cultures and identities from those cultures to get a more focused idea on what people want to do. Enjoy.
Dan
hmmm, i was afraid it might be confusing......
salieri- the character originated from one civilization, and he/ she is still representing that civilization.
just make it cool.
joshthejames- fool!
Ben,
YOU love it!
-Joshua
Joshua I mean Mac, I mean...
That is a very nice piece. You're making it tough for these guys for sure.
Especially since we don't know who painted it. :confused:
salieri
yes. If you made a guy that was actually from Egypt in the ancient times stepping into this arena he would definitely get his arse kicked. I guess the best example I can think of off the top of my head is the Egyptianesque characters in Unreal Tournament 2003. They are obviously not from ancient egypt, but they are clearly influenced by one culture. Does that make sense?
mitch
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
Ok ok, the project I was working on fits that kind of description. I am going to throw in a bit more culture though before i begin painting him. This is a really awesome project.
Mine is Egypt. Prepare...my first contest. I plan to kick ass.
Arabian/Persian would be acceptable where Ancient Civilizations are concerned right?
Grinn, yes. as long as it's pre-middle ages Persia. Benzo's original idea was to keep it all before the middle ages.
mitch
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
This is pretty cool, I'm having a lot of fun researching my idea and learning a little in the process. Hopefully all the ideas I have in my head will make their way to my hand!!
Good luck to everyone! Can't wait to see what the gang has to offer!
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
the list of ancient civilizations was indeed helpful. where do we submit finished entries by the way?
I will make a completed pieces thread and youpost them there. If you want to wait till the last day that's fine. And you can make as many changes as you want to your piece up to the deadline; just update your submission.
Mitch
Last edited by mcotie; October 7th, 2003 at 09:36 PM.
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
ok, at the risk of sounding dumb... do ancient mongolians count? i've been spending weeks researching them and oooh boy i'd hate that to be time wasted. k thx bye...![]()
Capt. Harlock: Are they pre- Middle ages? The middle ages range from
mid to late 400's AD to mid 1400's (correct me if I'm wrong students!). So if what you are researching is before that...go for it!!
Mitch
There was much rejoicing in the realm of the Harvest Gods when man created the beer, light could not penetrate.
blag dabnit!... mongolian rule started somtime in the 1100's starting with ghengis khan. so i guess i need to research another ancient civilization. oh well i got some good character ideas from what i did see of the mongolians. back to the drawing board.
The Middle Ages
1246-1347
http://www.bbc.co.uk/history/timelin...enry_iii.shtml
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