solid piece, nice textures
solid piece, nice textures
Queen Gohma turned out quite nice jasper! can't really crit on anything with someone whose way above my level but i really dig your edge work. at first i thought that was Shuma Gorath (marvel) but had to inspect closer... and actually read the post haha. i'm pleased to know that you and jai are planning a livestream. i will definitely keep it on my bookmarks once it's up and running! just... don't forget to enable video on demand, yes? haha
okay dude, hope your holidays went well!
You have an awesome sketchbook, and there's a ton of improvement throughout all of it!
art is never finished, only abandoned~Leonardo da Vinci
ezekrialase Thank you!
ChaosTheory Thanks man!
Ludic Thanks bro!
In response to Ludic and ChaosTheory, and anyone else curious:
I left art school because I felt like I wasn't getting enough out of it to justify the ridiculous amount of money I was putting into it. That's probably the shortest answer I've given on the topic, but it pretty much sums everything up haha. I needed to change things and try something different. If Jai and I can get this livestream going I'll more than happy to discuss it a bit more.
Anyway, here's my newest personal piece. Spent more time than I wanted to on it, so hopefully the next few will come out quicker. It's the second boss in the Legend of Zelda: Ocarina of Time. King Dodongo!
Last edited by Jasper_; January 12th, 2012 at 12:18 PM.
Seeing your improvement over such a short period of time is inspiring! Keep it up, man!
"I left art school because I felt like I wasn't getting enough out of it to justify the ridiculous amount of money I was putting into it"
i have read to much of this on this site and in basicly every art related comunity,so once i graduate and not gonna go to college.
just for it man! amazing stuff!good luck!
Really phenomenal sketchbook. I've been enjoying seeing your WIPs (and the final products as well--that goes without saying). The way you render textures is really excellent--I was surprised when you said a few pages back that you don't use photo textures, only overlapping brushes. Any chance you could elaborate on that? I'd love to be able to bring more texture into my own work (and the sharpness in your rendering is great, too!)
As far as critiques go (I feel almost wrong critiquing someone so much more skilled than myself, but that's what these forums are for, yeah?), I'd say that King Dodongo up there needs some kind of foreground element--the rocks and lava cracks are marvelous, but adding something closer in the foreground would help to push the depth and establish a sense of scale for the creature. Other than that it's great.
Anyway, sorry for the super-long post. Loving the sketchbook and looking forward to more.
You always have such great texture to your work that last one is mental. Though the mouth seems too overpowering to me and the bottom jaw looks a bit out of whack
wow man love this series your doing good luck with not going to school anymore hope everything goes well
damn sexy tutorial, your style of work and your form is kicking worldwide ASS!
Hey, lovely sketchbook! Not only do you have wonderful sketches and character concepts, but you have tips as well. Just wanted to say awesome work and keep it up!
What a awesome sketchbook. thanks for the tutorial very nice to see your processes.
If you want to release your anger of the day, please visit my sketchbook and crit the hell out of me!
Thanks a ton for the tutorial, man. You really make it look easy.
It's true that Color Burn and Color Dodge are somewhat underused--I've never really found a use for them in my own work, but you've convinced me to start experimenting with them more.
On a side note, do you download most of your texture brushes or make your own from scratch with the dual brush and/or texture settings?
I really like your pieces. NIce!
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