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Thread: [Archived Class 1] Week Five - The Effects of Time and Weather

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    [Archived Class 1] Week Five - The Effects of Time and Weather

    Week Five Focus: The Effects of Time and Weather

    Recapping Week Four:

    We have upped the bar again guys. Several people were very close to getting a fleur-de-lys last week, and i think there are a number of you who can get it this week. Sure, its just a few pixels as a reward... or is it?!?!?! hehe But really, I'm stoked to see you guys improving so fast, especially those guys who are participating actively in discussion - the revisions you make to your work are becoming evident throughout your works in progress. How are those portfolios looking fellas?? Filling up?

    Week Five:

    Time and Weather effects

    This week is a breather for us, and we have already started late. It is a chance for us to bring some of our work up to speed, rekindle our energy if we are getting overworked (ok, maybe that’s just me ) and to push a previous work a little further to portfolio level.

    This week there is no study task, beyond the mark given for contribution to general discussion. I would like you all to provide, where suitable, links to artists or reference that inspires you this week, and go the extra mile in providing resources for the others.

    This week we are taking up where we left off in week four, and pushing our last artwork to a higher level. As part of a concept team, especially in video games, you may often be asked to produce a series of concepts depicting the same subject under different conditions.

    For instance, when doing environment concepts for a game, you may be asked to design a building and then present it shot at daytime, nighttime, when it is on fire, after it is destroyed, after it is occupied by the enemy, etc. The same applies to other designs as well – im sure many of you have seen boards of monster designs with variations in their anatomy or their colour or texture, but keeping the same underlying shape.

    To begin with , I would like to encourage some discussion of notable paintings in your inspiration folders – about how they achieved the effects in the painting, and what that does to the picture. These elements convey a powerful energy in artwork. They can lend dimension, force or activity, and a sense of chronology to a piece. Returning to the fundamental goal to achieve our pictoral illusion, these methods can be a way to break a picture away from being static and lifeless, and to give them a sense of existing in time.

    Lets talk about some ideas and examples (will respond immediately to any requests for removal):



    Work by Emrah Elmahsi (SP?) (Atmospheria)


    Needless to say, the flaming meteors of doom really sell this piece. They interact with the subjects in a direct manner, conveying MOTION and the interaction between objects. Their trajectory is clear to us because of the situation, and this creates a feeling of time which draws us into the picture. Our subconscious is projecting that situation forward, and predicting to some degree what is going to happen next in the situation.

    Work by Cicinemo (Jaime S, sorry bro don't know your last name) And i believe copyright Arena Net.

    4th one down on the left, huts at nighttime.
    http://artpad.org/?page_id=6&album=1&gallery=5

    Consider the presentation of this piece at night instead of day - not to overcomplicate the decision, but the warmth of the light really sells the huts. They are obviously not intended for a warfare environment, so the warm lights against the cool but still 'safe' exterior sells the idea of homeliness. The sky and the lights both create depth of time, or a 4th dimension, where we are drawn in by context and implication.

    *couldn't find alexi's on his website, and nevermind - you guys are posting great examples anyway*
    Production Piece:

    This week I would like you to take your previous artwork (from week 4), and complete a concept presentation of this environment as if a director were asking you to present different style boards. What I would like to see are the following:

    1. Your castle, changed to a night shot.
    2. Your castle, during heavy rain, snow or hail.
    3. Your castle as a ruin, after being destroyed.

    Present these 3, along with your original, as a cohesive set of 4 designs.

    Good luck again this week guys - keep up the inspiring participation (for yourselves, and others - plenty of people from CA have messaged me saying that you guys were an inspiration! Have you guys been getting those too? )

    Deadline:
    NEXT TUESDAY (anywhere in the world).


    Good luck!!
    Last edited by Form; February 28th, 2008 at 03:18 AM.

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    sorry From, havent gotten any mails from anyone ..

    Your links are not working either hehe But ill try to imagine them in my head
    Lets see if anyone can get a Pro Mark this week then, I think someone should manage it!
    Keep pushing it guys!

    I already started working on this, and one way i found was good was to turn the original image into grayscale first. Then decide where i want the lightsource to be in the next shoot. And paint it up quickly. Then go over to colour to get in what i want!

    hehe
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    that means... we have 4 days, right?
    "Ryan, that's not a desaturated color."

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    This'll be interesting.
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    It means you have til Tuesday next week. So 8 or 9 days, depending on where you live
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    Form showed me this Image the other day as inspiration to what he meant this assignment was all about.

    Thought id share it with the rest of you

    Its painted by: Whit Brachna (Will remove it if Artist dont like me posting it)

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    Very good image rob. Love it!
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    Yeah Ear, Dusso is awesome!

    Form, I noticed that you stopped by to sticky this week's assignments, but the attachnments of the images are still not working, would really like to take a look at those.
    Last edited by robmorfin; November 26th, 2007 at 11:19 PM.

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    Thanks for fixing the links Form, now it works fine, great images, thanks,

    Quote Originally Posted by Form View Post
    Work by Cicinemo (Jaime S, sorry bro don't know your last name)
    Jaime Jones

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    great image robmorfin

    Here is a Image i have in my "folder of inspiration". I thought to show it because its almost a night shoot, it is as the sun goes down behind this structure thing. So its a relatively dark shoot. But i love how easy and loose this painting is done EXCEPT from the main focus point. Where the blue light shoots up and the smoke comes from has more sharpnes to the lines and directly draws our eyes towards it. All the lines in the pictures also points towards in it even if you dont notice that at once. I love the colours used in this piece!
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    That's HL2 Episode 2! Great stuff!
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    actually I stickied it
    but the links weren't working when I did it. Glad they are now
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

    Sketch book

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    yeah chaos i came online yesterday morning remembering that id forgotten to stick and unstick... and it was already done... i was like... wtf? I MUST have been tired last night...

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    these are a few images that I like, there is one that I've seen but have not been able to track it down. The view is from inside of a cathedral looking up towards the ceiling. its very broken down and aged like it went through a war. I remember reading that it started as a rough 3d model and the texture painted over. if I remember correctly there was a regular one done first and then a broken down aged one. it would be a great example if any one knows of it.

    (will respond immediately to any requests for removal)

    the first I believe is a 3d model, but is still a great example of night and day shots



    the next ones are all from I-NetGraFX
    the first 2 are a great example of night and day shots
    the last 2 post-apocalyptic-ish are descent examples of time passed

    the first 2 use color in a strong way, light warm colors are used to represent day time, and the cool dim colors to represent night. the other 2 use destruction to the full extent to show time. you can see that the cities are supposed to be full of life and people, yet the images show no life at all. the blue one seems to use a real cold color to help give the feel of death and destruction.
    Last edited by jodali; November 27th, 2007 at 07:40 PM.

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    Which button do I push in Photoshop to make my daylight image turn into nightime, make rain & destroy itself?

    JK

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    lenzflar
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

    Sketch book

    http://conceptart.org/forums/showthr...ight=chaos%27s

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    Yeah, specially that one!, jajaja

    By the way, Jodali, thanks for those amazing examples.

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    Chaos, now that i think about it you are right with one of them, if you use lensflare with the image, you will really destroy it!.

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    giggle
    Im really looking forward to destruction
    I Knew I put that fragile bridge in for a reason
    crx
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

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    wow gundersen the first batch by Whit Brachna are amazing, the reflected images along with the change in weather and time really change the picture dramatically i had to look again to make sure it was the same, and the other one with the smoke and halo stuff is amazing, wow.

    thanks too jodali those are really inspiring.

    i might be a bit slow this week but i will get it done, just have an animation to finish for friday, but will definately pop in a read now and again.

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    Yeah i got a bussy week aswell. But ill manage

    Good examples people. NOW start to show WIPs !
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    Hi guys. Got some great stuff shown up there. Even thou some of them were 3d, it still is a great reference and examples. Gundersen's ( Whit Brachna ) was awesome. It was truly inspirational. Now its my turn to show up an example.
    These are works of my favorite artist Feng Zhu. It was hard to find examples. In this example he made a futuristic city structures that look alike in certain way. The time line can be traced by the shadow length of the objects here. While it seems there are only 2 hour differences in each picture but the shades and colors made a great difference. And there also seem to be a great change, according to the humidity level it shows in them. 1st picture's focal point is up on the left top part. And the other two pic's focal point is around the center.
    Here is a little thought that came into my head when i was reading other's comments. It seems that even if there is very strong color but lack of details, it doesnt make a focal point..is that right? So what i'm saying is detail and contrast can make a focal point in some way right?

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    Busy week as well, tennis, dentist, Gnom. Workshop this weekend, anyway, thanks Form for explaining me how to get rid of the pencil sketch look in my piece, I am so excited changing it, it's looking much better, also I'm adding more detail, so it will take me a bit more to start posting rain, dark & demo, but will get there on time.

    Great images Dald, thanks for sharing.
    Last edited by robmorfin; November 28th, 2007 at 12:53 PM.

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    here is the 3 WIPs from me, they are far from done, but on a good way. I am trying out some new painting techniques, aka useing less pen pressure oppacity. Instead tryin to be more confident with colour and use pen pressure on size instead ...

    Any ideas?
    (and please keep in to constructive criticism, not only like "i dont like it".. )

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    hey gundersen, I think you can do a lot more with the light coming out from the castle in your first and second one. Wouldn't it reflect on the things outside also?

    Watch your brushstrokes. Sometimes it is better to just do one big one then a thousand tiny ones.

    I like your start and am eager to see more

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    umm.. i dont like it, gun
    "Ryan, that's not a desaturated color."

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    D.Labruyere thank you for comment, as I mentioned i am experimenting with diffrent ways i can use the brushes. Cause i realized my round hard brush with opacity on pen pressure created a very soft image with no real hard edges, so i wanted to try to see what i could do to change that

    Since it is not real proffesional work i think its good to try diffrent stuff atm to see what works and what dont work. So watch out for more funny stuff from me

    Augustin : What a terrific comment
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