Man alive. I'm proud to have been the first to get to this post. Your concepts are always powerful and original, but these are so wickedly unique it's hard to imagine a better example of the words "concept art." To know that these were one-hour roughs is devastating.
Mass consumers be damned, if games were produced with the sort of originality and beauty you've ladled out here, I'd buy more games.
Thanks, and hopefully there's more on the way.
"Honest criticism is hard to take, particularly from a relative, a friend, an acquaintance, or a stranger." --Franklin Jones