View Full Version : kurts sketchbook, updated 6/10
March 10th, 2006, 01:49 AM
some sketches i did for the weekly cohesion activity, if you dont know you should check it out...mounted rider:
March 10th, 2006, 01:52 AM
couple more for some conceptart activities that i never posted...
March 10th, 2006, 01:58 AM
these are wips for a current assignment, plan to fully color them.
and some other projects completed last semester...
hope you enjoyed, i plan to post often, crits are more than welcome, especially on the environment paintings, they are giving me a headache, but are alot of fun.
March 13th, 2006, 02:22 PM
a dog machine thing...
March 13th, 2006, 02:32 PM
I really love the motion of the bug creature and pokemon looking creature second to the top of the page.
March 13th, 2006, 02:41 PM
Nifty creature studies. Love that first zombie chick. :D The wips of your assignment look really impressive. I take it those are traditional? What size are you working at for those?
March 13th, 2006, 03:11 PM
Nice work. You should boost the .jpg quality though, good work should get equally good presentation. I really like your zombies!
March 15th, 2006, 10:50 AM
March 15th, 2006, 11:19 PM
updates to the environment paintings, not entirely happy with them but learned a bit. crits and suggestions appreciated. ps7
March 16th, 2006, 12:57 AM
Ya got some pretty neat beasties there. =) And the cities are great, if slightly tilted to the left.
March 16th, 2006, 02:54 AM
Blown away completely.I am in love with bug characters ,and also the architechtural stuff.Amazing.Are you in anyway inspired by tsutome nihei.His books blame and noise have somewhat the same style to the buildings and structures.
POST MORE.POST MORE.
March 16th, 2006, 03:25 AM
Cool stuff man, love those last few enviros especially. They would make an awesome sci fi movie :P
March 16th, 2006, 10:14 PM
March 17th, 2006, 01:31 PM
morning sketch of a character inspired by the old japanese kikaida/kamen rider/go ranger shows i used to watch. with a little bit of still suit thrown in too.
March 23rd, 2006, 12:00 PM
some gesture warmups before i start the days work.
March 23rd, 2006, 12:06 PM
some really interesting and nice drawings. I especially like the the second spider/bug drawing, and the last page.. the gilrs head on the bottom left. :)
March 23rd, 2006, 12:32 PM
Some good creative stuff man, the sword gestures are really ace, i love em. Perspective stuff seems good but your colouring seems to lack quality, seems really very rough and edgy, try using more strong sharp highlights and dark areas, contrast. Glowing overcolours, not seperate colours for like everyshape.
Good stuff though keep it up.
March 23rd, 2006, 02:53 PM
wow, really cool stuff.I just fell in love with the two headed dog thing...the zombie katana chick is creepy :D
March 25th, 2006, 02:47 AM
https://tiger.towson.edu/~kichik1/images/3-17-06.jpg is rather awesome. It might look a bit better onscreen if you did some contrast adjustments to make the darks darker, but that's not a knock on the drawing.
The cityscapes and other environment stuff show cool ideas, great composition, and just lots of architectural skill in general. They do look very rough around the edges though...Like if I look at them from far away they're fine, but when I get closer I'm seeing a lot of ugly noise around the linework. I think some of this is due to jpeg compression, but maybe those areas could use some refinement.
Anyway, good stuff :) Thanks for stopping by me book.
March 25th, 2006, 07:53 PM
On some of your pictures the anatomy is funky, and some it is good. Keep up the good anatomy. I also like your asian inspired theme and gesture drawings.
Something you can work on is your face lines.
Remember that facial features, especially eyes, have sobe horizontal to eachother. On a few of your heads one of them is a bit higher than the other.
Keep on Drawing.
March 25th, 2006, 08:12 PM
i like your quality of line. good stuff!
i think your figures need some improvement though. I would start with proportions (although they get better in the last gestures)
keep it up!
March 28th, 2006, 12:59 AM
thanks for visiting folks. digital painting is a challenge, extreemely difficult for me since i have never been a particularly strong traditional painter.
practice, practice, practice.
here are some value studies. the two female figures are from some contour drawings from a year ago that i scanned today and then painted. the gesture page is from this afternoon, waiting for class to start.
as always comments and crits are more than welcome.
March 29th, 2006, 10:12 AM
another, think i'll take this one into photoshop and paint it eventually.
March 29th, 2006, 10:47 AM
damn, guess we all gotta do anatomy practice, but i just can't wait to see more monsters and chicks with swords :D
the patterns and decorations you use are really cool ;)
March 29th, 2006, 10:49 AM
shit? mad nice stuff in here man.
love the scapes you did -
and the updates for those. really nice, would love to see where you gonna take those things man.
March 30th, 2006, 09:50 AM
thanks to everyone for stopping by and looking, commenting and crits. here are some sequentials that i did for class last semester and an update to one of the pencil sketches. gotta start doing more environments.
April 1st, 2006, 02:33 AM
Man, I'm really diggin those model drawing a lot. Top notch. I like those enviros a lot too, I think I actually prefer the B/W to the color. If you work that way again (starting with a B/W study, then going to color) I'd say try and stay closer to the values you lay out in the B/W piece because they obviously already work. Nice stuff!
April 6th, 2006, 10:19 AM
heres a wip, struggling a bit w/ digital painting. will try a new approach when i pick this up again. till then...
April 13th, 2006, 11:30 AM
some more stuff from the past week...
thumbnails for an illustrator assignment. my take on a candy ad/billboard/projected image of the future.
and the resulting illustrator ad.
this is a wip that i am struggling with, painting digitally should not be this hard, but it is. still struggling with a process that works for me.
thanks for looking, crits always appreciated.
April 13th, 2006, 05:54 PM
been working more on the floating head people, not great but not too bad either...
and got sick of doing it and went and colored this...
seem to be making some progress w/ digital painting. about 1.5 hr.
April 14th, 2006, 01:11 AM
May 11th, 2006, 12:46 AM
been awhile, a head study for a cgtalk competition.
May 11th, 2006, 11:19 AM
another head study, fell off for a second.
May 18th, 2006, 02:36 PM
May 22nd, 2006, 11:56 PM
45 min, ps. freestyle, playing with colors and seeing what the charcoal brush does.
June 6th, 2006, 12:45 AM
whoops. been awhile.
an illustration project
30 min speed paint, ps7, referenced.
June 15th, 2006, 06:04 PM
i dont know how you're scanning them or anything, but these on screen dont look a tenth as good as in real life... seriously man, this was oen of the better sketchbooks i saw at the workshop, you should definitely post up some more sketchbook pages, maybe like at 100 dpi...
June 15th, 2006, 06:11 PM
Wow, excellent, nice shapes /* outline. Keep it coming, you rock.
June 19th, 2006, 02:35 PM
Really like the colored stuff (hadn't seen any of it at the Workshop). Realy nice stuff all around. Keep up those face studies, they're looking better and better.
July 10th, 2006, 05:59 PM
from a trip to the zoo a while back, a fun excercise trying to get the essential lines down before the animal moves again. saw a strange herbivore that i didnt even know existed. and the expression in the eyes of the various animals is a little haunting, particularly the chimps, who didnt seem to care for my staring.
some randomness, could be months old
expression study for a character, referenced-facial expression by gary faigin-an excellent resource
thunderdome from the montreal workshop, the theme was "a member of the opposite sex you havent met yet"