View Full Version : wacky proportions?
March 10th, 2003, 04:35 PM
I'm getting a wee bit frustrated with this model. I can't tell whats wrong (ever get to that point? where you know theres something wrong, but can't pinpoint it?)
Anyway, I think its a proportion thing, ie the head is too big or something. When I put it up against the reference that I've got, then it looks fine so it might not even be that. ... sigh....
a little help?
oh, P.S. She still needs a belly button and the arms need work, I haven't touched those at all yet.
March 19th, 2003, 11:43 AM
Could you post a full front view and side view that includes the rest of the legs and feet. It's hard to tell from the 3/4 view, but I think the head might be slighltly to small, I'm not sure though.
March 21st, 2003, 09:20 AM
Hmmm, hard to say. I agree head might be a tad bit small. But shoulders may be a little to bilky also - shes gort the uper body of a body-builder- to much mass on front shoulders and upper chest, to little collarbone showing, no sternum, ribcage showing at all. Shes so skinny, that I think she would have those visible, hips are a little too small, maybe, The legs are a little to smooth yet.
It might be that "V" shape that throws things off - shes muscular as an olympic swimmer girl - nothing wrong with that, but I got the impression thats not were U want to go.
O btw - is this nurbs or? How do U begin a thing like this? I only dabble with polygons...
Keep up the good work. :D
March 21st, 2003, 06:38 PM
Yeah, thats not really where I want to go (muscle girl).
Thanks for the tips. I'll post another image as soon as I get a chance to mess around with her a bit...
As for the technique, its all polygons, and I use the box modeling technique as demonstrated by Bay Raitt and co. ( Spiraloid (http://cube.phlatt.net/home/spiraloid/))
Its pretty tricky at first, but the more you do it the easier it gets. Technically anyway :). Now I just gotta get the proportionate side down, and I'm good to go.
April 9th, 2003, 09:43 AM
The head is too round. The sides of the skull are more flat planes than rounded curves.
April 14th, 2003, 11:50 AM
Well, finally an update.
I haven't had a chance to work on the head again, thats next...
As always, C&C welcome.