View Full Version : Invasion
February 5th, 2005, 10:27 AM
Here's my second stab at creating a scene with architecture creatures and some futuristic soldiers. There are still some things that I see that I want to change, but I figured I'd post it and see what you think. Enjoy!
February 5th, 2005, 11:34 AM
hey look good, the only thing i notice is the guy with the gun looks like he is pointing the gun rather then shooting it
February 5th, 2005, 12:07 PM
Nice image, perhap some teeny white highlights just to giv it that extra snazz n' jazz?
Just a suggestion
February 5th, 2005, 12:52 PM
Capprotti !!! what up ! awesome painting ! I dig the lighting, the details and the way you thought about composition. holla !
February 5th, 2005, 02:18 PM
Great stuff, that forced perpective makes these bugs extra intimidating looking.
For just being grat scales there's a really nice balance of values.
Sort of a personal problem I see, is some of the breaks to the building seem almost too perfect and angluar, I'd like to see a little more crumbling and debris coming free from the walls and glass.
February 5th, 2005, 02:38 PM
The one thing that bothers me about the piece is that the bug looks like hes sorta..floating on the outside of the building. He doesn't really look like he weighs hundreds of tons and is digging into the side and hanging on sideways..his pose is pretty static and standard, his legs are just coming out at even intervals and sticking into the building. Other then that, I'm diggin it.
February 5th, 2005, 02:58 PM
The building is only 4 windows wide, so that's kinda weird, but it's not a huge deal. The soldiers have really dark outlines including the black line on top of their heads, without the outlines it would look a lot better. Also the lower left area is really light and all the lines just kinda make me end up looking over there in the end. It would be really cool if there was another foreground solder on the left looking up at the monster. Seems like everything starts in the lower right, goes up to the monster, then back down the building to the lower left where there's nothing. I like the monster and the cracks all over the building and overall it's still a great picture. I do have one question though - why are the buildings lighter on the left side if it's night and the spotlight is on the front? It doesn't bug me that much it's just odd.