View Full Version : Student: Nguyen Hoang Gia concept art portfolio (critiques and feedback please)
April 17th, 2011, 03:33 AM
Hello CA, this my very first post here. Sorry for my bad english! I'm a 22 years old student from the university of Architecture in Ho Chi Minh city (Viet Nam), only 2 years more until the graduation. I'm also self-trained to become a concept artist for a year. I'm looking for a schoolarship in TAD or any study program that focus on the concept art.
I'm interest in painting and drawing, and still finding my own style. My recent works were mixed in various styles. My favorite theme is science-fiction. I enjoy creating futuristic vehicles, interior, exterior and characters. I currently keep working on my own portfolio.
So I would appreciate any assistance here for my portfolio, thanks the CA and mr Jason Manley for created this great forum !
If you have time, please take a look at the rest of my artwork here http://facebook.com/gunsbins (here)
Thanks again !
April 17th, 2011, 11:35 PM
You are on the right track. A few things that pop into mind... Your lights are mushy and airbrushy. There can be more attention paid to the shapes the lights make. Avoid using the same brush all over if you want to improve that. And two...your lights are almost always white. Working one half value step darker in the lights and one half value step lighter in the darks will keep colors in both your dark darks and your light lights. Your color can also change as it moves through space. Right now your lights and shadows are often the same no matter where they are in space. Color movement is important.
July 1st, 2011, 03:54 AM
Some new work in the past 2 months, 3 finished stuff, and some speed painting. I've join the EoW and this is a really good source of inspirations, talents, and people help me alot to improve my work. I really appreciate for all supports and critiques from the forum and looking for more, hope to be a better concept artist, and still looking for a TAD scholarship. Really want to go there with my friend Duc Truong Huyen but my family don't have as much money to help, so I try to push my self with all my best, and hope. Thanks.
July 29th, 2011, 01:49 AM
this is amazing! Several things that stood out were your color schemes, which were flawless, and how you really captured the three-dimensionality of each scene. A lot of other portfolios I've seen are very good but kind of flat if you know what I mean.
September 9th, 2011, 01:53 AM
Some new updates, I have growing alot from your feedbacks, especially from mr. Jason thanks, hope to have some more this time.
September 10th, 2011, 01:46 PM
Nice use of perspective and different points of view.
All lot of your pieces look as if you rushed through them rather quickly, even though I am sure you spent some time on them. These come across as as if they are thumbnail/idea sketches.
Do you have any pieces where you spent more time on and added more detail? My suggestion is to pick 2 of these images and refine them by adding detail and making use of the other suggestion found on this thread.
September 11th, 2011, 03:14 PM
Really incredible work. Well done!
I'll be keeping an eye on this thread.
October 9th, 2011, 07:30 AM
Nice perspective, color and lighting. The depth of is superb. But many part you still use pure black, which is we have to avoid.
November 2nd, 2011, 08:04 PM
Your name is amazingly asian and your works are amazingly fantastic :) I think you would benefit from checking out the scifi works of AndreeWallin and antifan-real.
November 8th, 2011, 04:04 AM
Itís almost as if there is this fantasy/sci-fi Photoshop filter running around the internet.
November 20th, 2011, 10:13 PM
I need more feedback, please !! :yayca:
May 11th, 2012, 12:02 AM
WoW!! , Awesome! OO!
July 1st, 2012, 02:19 AM
July 1st, 2012, 03:43 AM
Your work is professional quality in my opinion. Could we nitpick it? Of course, but every professional is always improving. Having room for improvement doesn't mean you can't be a professional. In my opinion, someone as talented as yourself should not take the opportunity of a scholarship away from someone who needs it. I'm sorry if that sounds ridiculous to some, but think about it. And I hope you take it as a flattering compliment.
And didn't you say you were in school already? I encourage you to finish the school you're doing and break right into concept art. Let someone more misguided use the scholarship. IMHO.
July 1st, 2012, 08:45 AM
That's a good point, thank you very much Trevor, I always admire your work ! The fact is over the past year since I've posted my portfolio review thread here, I tried and I fought all the way to the scholarship, and I think at least Ive been growing for that. I'm still considering every opportunities I have and I think you were right. That's what I've been thinking these days man!
July 1st, 2012, 07:07 PM
Yeah, you're ready. Send your promotion sheet to some game companies and ask around how to break into concept art. Its go time! :D