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Neolight
April 17th, 2011, 01:48 AM
Hey, my name is Justin Sanders, and I'm a student studying Film at NYU. My passion/career focus is game development and
I'm thrilled to say that i'm entering an art internship at Insomniac Games this summer!

Between now and then, I'd appreciate a helpful reality check and some
critical thoughts on my work thusfar. I want to skill up in visual development and 3D game art. When I graduate from school,
I would like to be able to sell myself as an environment concept artist who has an understanding of 3D pipelines and is able to contribute in asset making tasks!
The feedback is definitely appreciated, as were the reviews you guys held some time ago.

Thanks for continuing to provide opportunities like this!


Justin Sanders

http://sandersart.net/2Dpictures/1.jpg

http://dl.dropbox.com/u/3225495/portfoliofeedstock.jpg

http://www.deviantart.com/download/190101389/ichor_refieneries_by_neolight-d356j65.jpg

http://www.deviantart.com/download/190101070/building_thumbs__flora_thumbs_by_neolight-d356ixa.jpg

http://dl.dropbox.com/u/3225495/portfoliooldpainting.jpg

https://dl.dropbox.com/u/3225495/portfolio/attack2.jpg

http://www.deviantart.com/download/190278083/grav__production_screenshots_by_neolight-d35abib.jpg

http://th04.deviantart.net/fs70/PRE/f/2010/353/8/d/grav__ships_by_neolight-d3578m8.jpg

http://fc07.deviantart.net/fs70/f/2010/095/0/6/Vanaheim_by_Neolight.jpg

https://dl.dropbox.com/u/3225495/portfolio/oik%3Bjpni.jpg

Jason Rainville
April 17th, 2011, 01:36 PM
I'm not much of an environment artist so I'll keep it short and sweet :)

- on the painted environments, try to get some sharper edges in there to control focus. On the second last one especially I feel there should be some sharper contrasts, more and larger areas of light in the foreground etc.

- show some more open environments, that is to say don't block the horizon 100% of the time. there always seems to be a large building or element in the way of the horizon and it makes things feel a bit more claustrophoic. not every image has to be a grand landscape receding forever, but give a hint here and there.

That's all I've got really. Everything is looking great.