Kunal90
April 12th, 2009, 05:47 AM
I made this guy in Mudbox!
one of my first ones
give me crit and feedback! please :D i new at this
smart
April 17th, 2009, 05:51 AM
nice wrinkles. You must study more anathomy. but hall block look very good. especialy ear show promise. I think that You need to focus on larger detail. Making wrinkles is great fun, but much better is when they are made on good base. You have to focus on base
polydrawer
April 17th, 2009, 07:37 AM
smart is right, when sculpting a lot of people tend to go to the highest subdivision they can get and start from there
The thing you have to do is make sure your base structure is good in the lower subdivisions and start making it more realistic with each subdiv
with basestructure i mean something like this
http://www.learning-to-see.co.uk/images/loomis-planes.jpg
keep it up and gl :)