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pocko
July 28th, 2008, 04:03 PM
Yeah it's me again :) Just cracking on really, looking on here I figure the only way I'm gonna get to the standard I want (Eventually competition to the awesome work by spiderzero and William Paquet!) is to get sculpting. Over and over. And try to push myself and learn something new each time.

So here's the current project, a Demon Footsoldier. On my Mage Assassin model I felt that I had got caught up in the detail and it had lost any sense of movement and so the character was weaker for it. Therefore I have decided to try and speed up my workflow, trying to keep the feeling of movement.

For the concept, I mashed up a load of old ideas and sketches that I never really acted on. I was tempted to do a nice juicy zombie-type demon (the last image I've included) but I was aware how close that was getting to the work of the artists mentioned above. So I went for a spikey/scaly concept, with the idea of it staggering close to its enemy, then springing to life to use those arm claws effectively. Some images show a centaur type creature, this was a concept I used for some uni work, but i went with a bipedal humanoid as I'm aware that first and foremost I should be practising human anatomy!

Oh and even though I added loads of milliput to the armature, I'm still getting cracks in the ankles. Grrrr. Next time I will strengthen the whole lower leg with epoxy putty, I guess it's an expected problem when you have the sculpt supported on its ankles.

Gemlock
July 28th, 2008, 05:35 PM
very cool and very creepy. especially like the crotch in the last pick really gave me some things to think about. cant wait to see it finished.

maddmaestro
July 28th, 2008, 05:46 PM
eager to see more my friend! i always enjoy following the threads of my contemporaries. looking good so far. keep at it bro!

Maddmaestro:afroboy:

pocko
August 8th, 2008, 12:51 PM
Here's a quick update, not made a whole lot of progress.

A drawing of the concept as it is in my head, and some images of where the model is at now :)

maddmaestro
August 8th, 2008, 03:12 PM
looking good pocko! I like tha refined sketch...looking forward to more updates.

maddmaestro:afroboy:

pocko
September 7th, 2008, 03:22 PM
ok, i've been very slack with updating this. apologies. here's a low quality pic just as a taster of how far i've progressed.

should manage to get some better ones up tomorrow evening (uk time, i have no idea what time this site works to? lol)

maddmaestro
September 7th, 2008, 06:11 PM
I'm liking where this guy is right now, and looking forward to seeing more. The spikes are a nice touch, and I like the mace vs. claw arm idea. Keep it up dude!

Maddmaestro:afroboy:

pocko
September 8th, 2008, 01:17 PM
ok, as promised, here's some more pics. Need to finish off the crab claw.

Aseyngel
September 8th, 2008, 03:43 PM
Nice going.
I can see by every picture, that you are evolving (or is it evil-ving (sorry - not that good)).
I like the spikey/thorny-theme - and his butt is very corpse/demon/very unheathy looking.

pocko
September 9th, 2008, 02:43 PM
Right, I've just about finished the modelling side of things. Got the claw finished last night, and have patched up any cracks with milliput. Waiting on that to set, but then I'll get on with the painting :)

maddmaestro
September 9th, 2008, 02:48 PM
Nicely done, Pocko! I like the way you've combined the elements of the piece to make a cohesive whole. Love the crap pincer, and the shell like texture you've given him. Looking forward to the color!

Maddmaestro:afroboy:

pocko
September 9th, 2008, 03:08 PM
hey thanks Maddmaestro, I'm pretty pleased by how the claw turned out, when I started it I wasn't sure it was going right, but suddnely it came togther really quickly, and the joints and things dropped into place.

pocko
October 3rd, 2008, 03:50 PM
Right, finally got this model wrapped up. Onwards and upwards to the next one!

Mariahc
October 3rd, 2008, 05:37 PM
woo I like it, the skewers and the skin texture are very worked. The painting is great!

maddmaestro
October 3rd, 2008, 08:36 PM
Nicely done Pocko, I love the way the paint pulls this together. Are you using an airbrush? Or just brushing the old fashioned way? Keep on doing what you do. Btw whats next?

Maddmaestro:afroboy:

pocko
October 6th, 2008, 12:45 PM
Thanks for the kind words Mariahc!

Hey Maddmaestro, I'm just using old-fashioned brushes. I've got to admit, I'm a total novice when it comes to airbrushing, when I see it done well I can only look on in wonder. I've had a couple of goes over the years, and they've been total disasters, paint the wrong consistency, not knowing what to prime with etc, so I've been put off.

So, if anyone knows some good tutorials on airbrushing 3d work, I'd love some links! I know Smellybug's sculpting tutorial touches on it, but its more of the workflow rather than a "how to".

MikeMakesMonkeys
October 6th, 2008, 06:03 PM
One appallingly vague crit: I'm not sure about the face - I'm sure there's a stronger concept in there. It's just a bit simple maybe? But I am liking the stubby spines they came out really nicely and the paint-job fully ties the piece together.

You should get him outside tomorrow and get some really lush daylight pics - those flash ones don't look like they're doing him justice! :)