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klesk33
October 20th, 2002, 07:42 AM
This is a monster head I have been modelling and texturing these days. I have to adjust the textures a little better.
I hope you like it.
http://www.rebelassaultworld.com/klesk33/web3/imagenes/3d25.jpg
http://www.rebelassaultworld.com/klesk33/web3/imagenes/3d26.jpg
http://www.rebelassaultworld.com/klesk33/web3/imagenes/3d27.jpg
http://www.rebelassaultworld.com/klesk33/web3/imagenes/3d28.jpg
http://www.rebelassaultworld.com/klesk33/web3/imagenes/3d29.jpg
http://www.rebelassaultworld.com/klesk33/web3/imagenes/3d30.jpg

Blade
October 20th, 2002, 09:51 AM
Doesnt look reallistic...
the texture is plain it needs to have facial details
also the shading looks like plastic u need something more reallistic with lightning, more detail on the texture hand drawn rather then just a streched on plain texture

Lord Shaitan
October 21st, 2002, 11:21 PM
I ahve to agree w/ Blade. Always rememebr that a models texture can make or break a model. Look at the video game models of today, the ONLY reason they look o darn good is becaus rhtye have such detailed textures. And of course the model does play a role but dont just slap textures on and think it will be alright.