View Full Version : First 3d sculpture WIP
SoloelDoloist
June 22nd, 2008, 10:24 PM
just trying something new, and I like it! gonna get into this much more now. Still a WIP.http://fc07.deviantart.com/fs29/i/2008/174/0/f/into_the_pitch_by_trellH.jpg
SoloelDoloist
June 23rd, 2008, 03:11 AM
http://fc03.deviantart.com/fs27/i/2008/174/d/0/into_to_the_pitch_2_by_trellH.jpg
just trying to get the hang of it, any suggestions would be cool.:bashful:
SoloelDoloist
June 23rd, 2008, 05:45 AM
http://fc08.deviantart.com/fs28/i/2008/175/5/5/Goblin_Swamp_Lurker_Scout2_by_trellH.jpg
SoloelDoloist
June 23rd, 2008, 05:51 PM
Well since noone else will reply I will work it out myself, I am a gemini so...
Well Solo I would ask someone who uses zbrush what they think and what they see might be lacking, since I've just started using I can't give much input. Maybe more vegetation and swamp murk may add depth to the composition and work on the lighting. I don't know, that's just my take on it.
Essinym
June 23rd, 2008, 06:47 PM
I think you've put your creature up into a scene a bit too early, plus his surface detail is being lost in the texture you have applied to him. try posting a render of him in grey shaded form so we can see his form and shapes. as of right now i'm having a time trying to figure out what he is or how his body is made to move, if he's attached to the ground like a plant or what. The leather straps look too extruded from his body, no overlap or ragged edge on anything like that. maybe mnake the straps a subtool and put some more detail into them.
also don't feel discouraged if people don't respond right away to posts, this isn't that huge of a forum for 3d as compared to cgs or zbrushcentral.
SoloelDoloist
June 24th, 2008, 03:53 AM
Thanks Ess that what I needed to hear some input as I said this is a first time and I didnt add texture just painted in washes over top.