Darkmin
June 9th, 2008, 04:45 PM
ok well im new to z brush but not new to sculpting, ive made some cool creatures and things simply using tools but when i saw a video about zspheres it seemed like a much more pratical way to get a vasic form for a body
but im having this problem
today i was trying to create a phyco teddy bear with z spheres i made a basic bear shape with them but then when i converted it to unified skin and tryed to sculpt on the face with Y symetry the points of symtry were on his face and the other point was on is leg area so i check the preview and the dude is all off and tilted and what not
how to i reset the x and Y axis to fit my creation so that the symetry will work properly?
but im having this problem
today i was trying to create a phyco teddy bear with z spheres i made a basic bear shape with them but then when i converted it to unified skin and tryed to sculpt on the face with Y symetry the points of symtry were on his face and the other point was on is leg area so i check the preview and the dude is all off and tilted and what not
how to i reset the x and Y axis to fit my creation so that the symetry will work properly?